pub struct Ray<Coords, R: RealField> {
pub center: SMatrix<R, 1, 3>,
pub direction: SMatrix<R, 1, 3>,
/* private fields */
}Expand description
A single ray. Can be in any CoordinateSystem.
A RayBundle with only one ray can be converted to this with
RayBundle::to_single_ray().
Fields§
§center: SMatrix<R, 1, 3>The center (origin) of the ray.
direction: SMatrix<R, 1, 3>The direction of the ray.
Implementations§
Auto Trait Implementations§
impl<Coords, R> RefUnwindSafe for Ray<Coords, R>where
Coords: RefUnwindSafe,
R: RefUnwindSafe,
impl<Coords, R> Send for Ray<Coords, R>where
Coords: Send,
impl<Coords, R> Sync for Ray<Coords, R>where
Coords: Sync,
impl<Coords, R> Unpin for Ray<Coords, R>where
Coords: Unpin,
R: Unpin,
impl<Coords, R> UnwindSafe for Ray<Coords, R>where
Coords: UnwindSafe,
R: UnwindSafe,
Blanket Implementations§
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.