Trait cafe::render::render3D::Light

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pub trait Light {
    // Required methods
    fn ambient(&self) -> &Vec3;
    fn diffuse(&self) -> &Vec3;
    fn specular(&self) -> &Vec3;
}

Required Methods§

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fn ambient(&self) -> &Vec3

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fn diffuse(&self) -> &Vec3

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fn specular(&self) -> &Vec3

Implementors§