pub struct SimpleHeuristic { /* private fields */ }
Expand description
A heuristic that returns the time to connect two vertices of the graph in straight line.
Implementations§
Source§impl SimpleHeuristic
impl SimpleHeuristic
Sourcepub fn new(
transition_system: Arc<SimpleWorld>,
task: Arc<Task<SimpleState, MyTime>>,
) -> Self
pub fn new( transition_system: Arc<SimpleWorld>, task: Arc<Task<SimpleState, MyTime>>, ) -> Self
Creates a new simple heuristic.
§Arguments
transition_system
- The transition system in which the agent navigates.task
- The task to solve.
Trait Implementations§
Source§impl Heuristic<SimpleWorld, SimpleState, GraphEdgeId, OrderedFloat<f64>, OrderedFloat<f64>> for SimpleHeuristic
impl Heuristic<SimpleWorld, SimpleState, GraphEdgeId, OrderedFloat<f64>, OrderedFloat<f64>> for SimpleHeuristic
Source§fn get_heuristic(&self, state: &SimpleState) -> Option<MyTime>
fn get_heuristic(&self, state: &SimpleState) -> Option<MyTime>
Returns the heuristic value for the given state,
or None if the goal state is not reachable from that state.
Source§impl HeuristicBuilder<SimpleWorld, SimpleState, GraphEdgeId, OrderedFloat<f64>, OrderedFloat<f64>> for SimpleHeuristic
impl HeuristicBuilder<SimpleWorld, SimpleState, GraphEdgeId, OrderedFloat<f64>, OrderedFloat<f64>> for SimpleHeuristic
Source§fn build(
transition_system: Arc<SimpleWorld>,
task: Arc<Task<SimpleState, MyTime>>,
) -> Self
fn build( transition_system: Arc<SimpleWorld>, task: Arc<Task<SimpleState, MyTime>>, ) -> Self
Builds a new heuristic for the given transition system and task. Read more
Auto Trait Implementations§
impl Freeze for SimpleHeuristic
impl RefUnwindSafe for SimpleHeuristic
impl Send for SimpleHeuristic
impl Sync for SimpleHeuristic
impl Unpin for SimpleHeuristic
impl UnwindSafe for SimpleHeuristic
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§impl<SS, SP> SupersetOf<SS> for SPwhere
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