[][src]Struct c2::Circle

pub struct Circle(_);

A circle with a point and a radius

Implementations

impl Circle[src]

pub fn new<V: Into<Vec2>>(position: V, radius: f32) -> Circle[src]

Creates a circle from a position and a radius

Trait Implementations

impl AdvancedShape for Circle[src]

impl BasicShape for Circle[src]

impl Clone for Circle[src]

impl Copy for Circle[src]

impl Debug for Circle[src]

impl Shape for Circle[src]

Auto Trait Implementations

impl RefUnwindSafe for Circle

impl Send for Circle

impl Sync for Circle

impl Unpin for Circle

impl UnwindSafe for Circle

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.