pub struct ReplayAttributes {Show 21 fields
pub game_creator: String,
pub game_id: String,
pub game_name: String,
pub game_save_id: String,
pub game_speed: String,
pub game_sub_type: String,
pub game_type: String,
pub map_era: String,
pub map_height: String,
pub map_title: String,
pub map_width: String,
pub replay_description: String,
pub replay_humans: String,
pub replay_map_number: String,
pub replay_max_players: String,
pub replay_min_players: String,
pub replay_opponents: String,
pub replay_player_names: String,
pub replay_player_races: String,
pub replay_player_types: String,
pub replay_result: String,
}
Fields§
§game_creator: String
§game_id: String
§game_name: String
§game_save_id: String
§game_speed: String
§game_sub_type: String
§game_type: String
§map_era: String
§map_height: String
§map_title: String
§map_width: String
§replay_description: String
§replay_humans: String
§replay_map_number: String
§replay_max_players: String
§replay_min_players: String
§replay_opponents: String
§replay_player_names: String
§replay_player_races: String
§replay_player_types: String
§replay_result: String
Trait Implementations§
Source§impl Clone for ReplayAttributes
impl Clone for ReplayAttributes
Source§fn clone(&self) -> ReplayAttributes
fn clone(&self) -> ReplayAttributes
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ReplayAttributes
impl Debug for ReplayAttributes
Source§impl<'de> Deserialize<'de> for ReplayAttributes
impl<'de> Deserialize<'de> for ReplayAttributes
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ReplayAttributes
impl RefUnwindSafe for ReplayAttributes
impl Send for ReplayAttributes
impl Sync for ReplayAttributes
impl Unpin for ReplayAttributes
impl UnwindSafe for ReplayAttributes
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more