Struct buffer_graphics_lib::prelude::Circle
source · pub struct Circle { /* private fields */ }
Implementations§
source§impl Circle
impl Circle
pub fn as_rect(&self) -> Rect
sourcepub fn as_radius_line(&self) -> Line
pub fn as_radius_line(&self) -> Line
Create line from center to top edge at 0 degrees
pub fn as_horizontal_line(&self) -> Line
pub fn as_vertical_line(&self) -> Line
pub fn as_ellipse(&self) -> Ellipse
Trait Implementations§
source§impl FromDrawable<Circle> for ShapeBox
impl FromDrawable<Circle> for ShapeBox
source§impl PartialEq<Circle> for Circle
impl PartialEq<Circle> for Circle
source§impl Shape for Circle
impl Shape for Circle
source§fn translate_by<P>(&self, delta: P) -> Circlewhere
P: Into<Coord>,
fn translate_by<P>(&self, delta: P) -> Circlewhere P: Into<Coord>,
change every point by +
delta
source§fn move_to<P>(&self, point: P) -> Circlewhere
P: Into<Coord>,
fn move_to<P>(&self, point: P) -> Circlewhere P: Into<Coord>,
moves the shapes first point to
point
(and changes every other point to match their original distance and angle) Read moresource§fn contains<P>(&self, point: P) -> boolwhere
P: Into<Coord>,
fn contains<P>(&self, point: P) -> boolwhere P: Into<Coord>,
returns true if the shape contains point
source§fn move_center_to<P>(&self, point: P) -> Selfwhere
P: Into<Coord>,
Self: Sized,
fn move_center_to<P>(&self, point: P) -> Selfwhere P: Into<Coord>, Self: Sized,
moves the shapes centerto
point
(and changes every other point to match their original distance and angle) Read moresource§fn rotate_around<P>(&self, degrees: isize, point: P) -> Selfwhere
P: Into<Coord>,
Self: Sized,
fn rotate_around<P>(&self, degrees: isize, point: P) -> Selfwhere P: Into<Coord>, Self: Sized,
rotate shape around a point