pub struct ProcessCompletedHandler;Trait Implementations§
Source§impl EventHandler for ProcessCompletedHandler
impl EventHandler for ProcessCompletedHandler
fn handle<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
event: &'life1 EngineEvent,
ctx: &'life2 mut EngineContext,
) -> Pin<Box<dyn Future<Output = Vec<EngineEvent>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Auto Trait Implementations§
impl Freeze for ProcessCompletedHandler
impl RefUnwindSafe for ProcessCompletedHandler
impl Send for ProcessCompletedHandler
impl Sync for ProcessCompletedHandler
impl Unpin for ProcessCompletedHandler
impl UnsafeUnpin for ProcessCompletedHandler
impl UnwindSafe for ProcessCompletedHandler
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more