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EventHandler

Trait EventHandler 

Source
pub trait EventHandler: Send + Sync {
    // Required method
    fn handle<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        event: &'life1 EngineEvent,
        ctx: &'life2 mut EngineContext,
    ) -> Pin<Box<dyn Future<Output = Vec<EngineEvent>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
}
Expand description

Design: handler.md §5 — handle(event, ctx) -> Vec. Async for storage access.

Required Methods§

Source

fn handle<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, event: &'life1 EngineEvent, ctx: &'life2 mut EngineContext, ) -> Pin<Box<dyn Future<Output = Vec<EngineEvent>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§