[][src]Struct boxcars::UpdatedAttribute

pub struct UpdatedAttribute {
    pub actor_id: ActorId,
    pub stream_id: StreamId,
    pub object_id: ObjectId,
    pub attribute: Attribute,
}

Notifies that an actor has had one of their properties updated (most likely their rigid body state (location / rotation) has changed)

Fields

actor_id: ActorId

The actor that had an attribute updated

stream_id: StreamId

The attribute stream id that was decoded

object_id: ObjectId

The attribute's object id

attribute: Attribute

The actual data from the decoded attribute

Trait Implementations

impl Clone for UpdatedAttribute[src]

impl Debug for UpdatedAttribute[src]

impl PartialEq<UpdatedAttribute> for UpdatedAttribute[src]

impl Serialize for UpdatedAttribute[src]

impl StructuralPartialEq for UpdatedAttribute[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.