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ShapeDef

Struct ShapeDef 

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pub struct ShapeDef {
Show 16 fields pub name: String, pub user_data: u64, pub materials: Vec<SurfaceMaterial>, pub base_material: SurfaceMaterial, pub density: f32, pub explosion_scale: f32, pub filter: Filter, pub enable_custom_filtering: bool, pub is_sensor: bool, pub enable_sensor_events: bool, pub enable_contact_events: bool, pub enable_hit_events: bool, pub enable_pre_solve_events: bool, pub invoke_contact_creation: bool, pub update_body_mass: bool, pub internal_value: i32,
}
Expand description

Used to create a shape. (b3ShapeDef)

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§name: String

Optional shape name for debugging.

§user_data: u64

Application-specific shape data.

§materials: Vec<SurfaceMaterial>

Per-triangle materials for meshes. Empty means use Self::base_material. Ignored for convex shapes and compounds.

§base_material: SurfaceMaterial

The base surface material. Ignored for compound shapes.

§density: f32

The density, usually in kg/m^3.

§explosion_scale: f32

Explosion scale for World::explode. Non-dimensional.

§filter: Filter

Contact filtering data.

§enable_custom_filtering: bool

Enable custom filtering. Only one of the two shapes needs to enable it.

§is_sensor: bool

A sensor shape generates overlap events but never a collision response.

§enable_sensor_events: bool

Enable sensor events for this shape. False by default, even for sensors.

§enable_contact_events: bool

Enable contact events. Only kinematic/dynamic; ignored for sensors.

§enable_hit_events: bool

Enable hit events. Only kinematic/dynamic; ignored for sensors.

§enable_pre_solve_events: bool

Enable pre-solve contact events. Only dynamic; ignored for sensors.

§invoke_contact_creation: bool

When true, static shapes scan for contacts on the next step.

§update_body_mass: bool

Should the body update mass properties when this shape is created.

§internal_value: i32

Used internally to detect a valid definition. DO NOT SET.

Trait Implementations§

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impl Clone for ShapeDef

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fn clone(&self) -> ShapeDef

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShapeDef

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ShapeDef

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.