pub struct BlueprintManagerHandle { /* private fields */ }Implementations§
Source§impl BlueprintManagerHandle
impl BlueprintManagerHandle
Sourcepub fn sr25519_id(&self) -> &TanglePairSigner<Pair>
pub fn sr25519_id(&self) -> &TanglePairSigner<Pair>
Returns the SR25519 keypair for this blueprint manager
Sourcepub fn ecdsa_id(&self) -> &TanglePairSigner<Pair>
pub fn ecdsa_id(&self) -> &TanglePairSigner<Pair>
Returns the ECDSA keypair for this blueprint manager
Sourcepub fn keystore_uri(&self) -> &str
pub fn keystore_uri(&self) -> &str
Returns the keystore URI for this blueprint manager
pub fn span(&self) -> &Span
Trait Implementations§
Source§impl Drop for BlueprintManagerHandle
impl Drop for BlueprintManagerHandle
Add default behavior for unintentional dropping of the BlueprintManagerHandle This will ensure that the BlueprintManagerHandle is executed even if the handle is dropped, which is similar behavior to the tokio SpawnHandle
Source§impl Future for BlueprintManagerHandle
impl Future for BlueprintManagerHandle
Implement the Future trait for the BlueprintManagerHandle to allow for the handle to be awaited on
Auto Trait Implementations§
impl Freeze for BlueprintManagerHandle
impl !RefUnwindSafe for BlueprintManagerHandle
impl Send for BlueprintManagerHandle
impl Sync for BlueprintManagerHandle
impl Unpin for BlueprintManagerHandle
impl !UnwindSafe for BlueprintManagerHandle
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The total sum of the sizes of all values in the given
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