Struct BlueprintManagerHandle

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pub struct BlueprintManagerHandle { /* private fields */ }

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impl BlueprintManagerHandle

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pub fn start(&mut self) -> Result<()>

Send a start signal to the blueprint manager

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pub fn sr25519_id(&self) -> &TanglePairSigner<Pair>

Returns the SR25519 keypair for this blueprint manager

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pub fn ecdsa_id(&self) -> &TanglePairSigner<Pair>

Returns the ECDSA keypair for this blueprint manager

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pub async fn shutdown(&mut self) -> Result<()>

Shutdown the blueprint manager

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pub fn keystore_uri(&self) -> &str

Returns the keystore URI for this blueprint manager

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pub fn span(&self) -> &Span

Trait Implementations§

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impl Drop for BlueprintManagerHandle

Add default behavior for unintentional dropping of the BlueprintManagerHandle This will ensure that the BlueprintManagerHandle is executed even if the handle is dropped, which is similar behavior to the tokio SpawnHandle

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Future for BlueprintManagerHandle

Implement the Future trait for the BlueprintManagerHandle to allow for the handle to be awaited on

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type Output = Result<(), Report>

The type of value produced on completion.
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fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output>

Attempts to resolve the future to a final value, registering the current task for wakeup if the value is not yet available. Read more

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Same for T

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type Output = T

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fn saturated_from<T>(t: T) -> Self
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fn tap(self, func: impl FnOnce(&Self)) -> Self

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Calls .tap_deref() only in debug builds, and is erased in release builds.
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Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<F, T, E> TryFuture for F
where F: Future<Output = Result<T, E>> + ?Sized,

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type Ok = T

The type of successful values yielded by this future
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type Error = E

The type of failures yielded by this future
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fn try_poll( self: Pin<&mut F>, cx: &mut Context<'_>, ) -> Poll<<F as Future>::Output>

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impl<Fut> TryFutureExt for Fut
where Fut: TryFuture + ?Sized,

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fn flatten_sink<Item>(self) -> FlattenSink<Self, Self::Ok>
where Self::Ok: Sink<Item, Error = Self::Error>, Self: Sized,

Flattens the execution of this future when the successful result of this future is a Sink. Read more
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fn map_ok<T, F>(self, f: F) -> MapOk<Self, F>
where F: FnOnce(Self::Ok) -> T, Self: Sized,

Maps this future’s success value to a different value. Read more
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fn map_ok_or_else<T, E, F>(self, e: E, f: F) -> MapOkOrElse<Self, F, E>
where F: FnOnce(Self::Ok) -> T, E: FnOnce(Self::Error) -> T, Self: Sized,

Maps this future’s success value to a different value, and permits for error handling resulting in the same type. Read more
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fn map_err<E, F>(self, f: F) -> MapErr<Self, F>
where F: FnOnce(Self::Error) -> E, Self: Sized,

Maps this future’s error value to a different value. Read more
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fn err_into<E>(self) -> ErrInto<Self, E>
where Self: Sized, Self::Error: Into<E>,

Maps this future’s Error to a new error type using the Into trait. Read more
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fn ok_into<U>(self) -> OkInto<Self, U>
where Self: Sized, Self::Ok: Into<U>,

Maps this future’s Ok to a new type using the Into trait.
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fn and_then<Fut, F>(self, f: F) -> AndThen<Self, Fut, F>
where F: FnOnce(Self::Ok) -> Fut, Fut: TryFuture<Error = Self::Error>, Self: Sized,

Executes another future after this one resolves successfully. The success value is passed to a closure to create this subsequent future. Read more
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fn or_else<Fut, F>(self, f: F) -> OrElse<Self, Fut, F>
where F: FnOnce(Self::Error) -> Fut, Fut: TryFuture<Ok = Self::Ok>, Self: Sized,

Executes another future if this one resolves to an error. The error value is passed to a closure to create this subsequent future. Read more
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fn inspect_ok<F>(self, f: F) -> InspectOk<Self, F>
where F: FnOnce(&Self::Ok), Self: Sized,

Do something with the success value of a future before passing it on. Read more
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fn inspect_err<F>(self, f: F) -> InspectErr<Self, F>
where F: FnOnce(&Self::Error), Self: Sized,

Do something with the error value of a future before passing it on. Read more
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fn try_flatten(self) -> TryFlatten<Self, Self::Ok>
where Self::Ok: TryFuture<Error = Self::Error>, Self: Sized,

Flatten the execution of this future when the successful result of this future is another future. Read more
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fn try_flatten_stream(self) -> TryFlattenStream<Self>
where Self::Ok: TryStream<Error = Self::Error>, Self: Sized,

Flatten the execution of this future when the successful result of this future is a stream. Read more
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fn unwrap_or_else<F>(self, f: F) -> UnwrapOrElse<Self, F>
where Self: Sized, F: FnOnce(Self::Error) -> Self::Ok,

Unwraps this future’s output, producing a future with this future’s Ok type as its Output type. Read more
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fn into_future(self) -> IntoFuture<Self>
where Self: Sized,

Wraps a TryFuture into a type that implements Future. Read more
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fn try_poll_unpin( &mut self, cx: &mut Context<'_>, ) -> Poll<Result<Self::Ok, Self::Error>>
where Self: Unpin,

A convenience method for calling TryFuture::try_poll on Unpin future types.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> UncheckedInto<T> for S
where T: UncheckedFrom<S>,

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fn unchecked_into(self) -> T

The counterpart to unchecked_from.
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impl<T, S> UniqueSaturatedInto<T> for S
where T: Bounded, S: TryInto<T>,

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fn unique_saturated_into(self) -> T

Consume self to return an equivalent value of T.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> ValueSize for T

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fn value_size(&self) -> usize

The size of this value in bytes, excluding allocated data. Read more
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fn value_size_sum_iter<'item>(iterator: impl Iterator<Item = &'item T>) -> usize
where T: 'item,

The total sum of the sizes of all values in the given iterator, in bytes. This is default-implemented by computing ValueSize::value_size on every element and summing them. For Sized types, a more potentially efficient implementation using Iterator::count is provided. If you are implementing this trait manually, it is unlikely to be more efficient to provide a manual implementation here. Read more
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fn value_size_sum_exact_size_iter<'item>( iterator: impl ExactSizeIterator<Item = &'item T>, ) -> usize
where T: 'item,

The total sum of the sizes of all values in the given exact-size-iterator, in bytes. This is default-implemented by using ValueSize::value_size_sum_iter. For Sized types, a usually more efficient implementation using ExactSizeIterator::len is provided. If you are implementing this trait manually, it is unlikely to be more efficient to provide a manual implementation here. Read more
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> JsonSchemaMaybe for T

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impl<T> MaybeSend for T
where T: Send,

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impl<T> MaybeSendSync for T

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impl<'a, F, T> SendFuture<'a, T> for F
where F: Send + Future<Output = T> + 'a,