#[repr(C, packed(4))]pub struct BoidRuleFight {
pub rule: BoidRule,
pub distance: f32,
pub flee_distance: f32,
}Fields§
§rule: BoidRule§distance: f32§flee_distance: f32Trait Implementations§
Source§impl GeneratedBlendStruct for BoidRuleFight
impl GeneratedBlendStruct for BoidRuleFight
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "BoidRuleFight"
const STRUCT_INDEX: usize = 665usize
const STRUCT_TYPE_INDEX: usize = 812usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<BoidRuleFight> for BoidRuleFight
Auto Trait Implementations§
impl Freeze for BoidRuleFight
impl RefUnwindSafe for BoidRuleFight
impl Send for BoidRuleFight
impl Sync for BoidRuleFight
impl Unpin for BoidRuleFight
impl UnwindSafe for BoidRuleFight
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more