#[repr(C, packed(4))]pub struct BoidRule {
pub next: Pointer<BoidRule>,
pub prev: Pointer<BoidRule>,
pub type_: i32,
pub flag: i32,
pub name: [i8; 32],
}
Fields§
§next: Pointer<BoidRule>
§prev: Pointer<BoidRule>
§type_: i32
§flag: i32
§name: [i8; 32]
Trait Implementations§
Source§impl GeneratedBlendStruct for BoidRule
impl GeneratedBlendStruct for BoidRule
const BLEND_VERSION: Version
const BLEND_POINTER_SIZE: usize = 8usize
const BLEND_ENDIANNESS: Endianness = Endianness::Little
const STRUCT_NAME: &'static str = "BoidRule"
const STRUCT_INDEX: usize = 660usize
const STRUCT_TYPE_INDEX: usize = 807usize
const IS_SYNTHETIC: bool = false
impl PointerTarget<BoidRule> for BoidRule
Auto Trait Implementations§
impl Freeze for BoidRule
impl RefUnwindSafe for BoidRule
impl Send for BoidRule
impl Sync for BoidRule
impl Unpin for BoidRule
impl UnwindSafe for BoidRule
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more