pub enum Spatula {
// some variants omitted
}Expand description
Convenient definition for every spatula in the game
§Menu coordinates:
Spatula has support for interpeting a (usize, usize) value as a coordinate from the in-game menu,
where the first coordinate is the level-index and the second coordinate is the spatula-index,
and convert it to a Spatula value (or vice-versa).
use bfbb::Spatula;
let coord = (0,3);
let spatula = Spatula::try_from(coord).expect("'(0,3)' should be Spongebob's Closet");
assert_eq!(spatula, Spatula::SpongebobsCloset);
let closet = Spatula::SpongebobsCloset;
let coord: (usize, usize) = closet.into();
assert_eq!(coord, (0,3))Implementations§
Source§impl Spatula
impl Spatula
Sourcepub fn get_offset(&self) -> Option<usize>
pub fn get_offset(&self) -> Option<usize>
In-game, spatula objects are stored within an array of entities.
get_offset gets the index of a spatula within that entity array.
NOTE: These indexes are only valid while the spatula’s level is loaded.
NOTE: This list is currently only validated for the Gamecube version of the game.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Spatula
impl<'de> Deserialize<'de> for Spatula
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl IntoEnumIterator for Spatula
impl IntoEnumIterator for Spatula
impl Copy for Spatula
impl Eq for Spatula
impl StructuralPartialEq for Spatula
Auto Trait Implementations§
impl Freeze for Spatula
impl RefUnwindSafe for Spatula
impl Send for Spatula
impl Sync for Spatula
impl Unpin for Spatula
impl UnwindSafe for Spatula
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