pub struct Windows<'w, 's> { /* private fields */ }

Implementations§

source§

impl Windows<'_, '_>

source

pub fn get_window(&self, window_ref: WindowRef) -> Option<&Window>

source

pub fn scale_factor(&self, window_ref: WindowRef) -> Option<f64>

Returns the scale factor for the given window

source

pub fn physical_resolution(&self, window_ref: WindowRef) -> Option<Vec2>

Returns the physical resolution for the given window

source

pub fn resolution(&self, window_ref: WindowRef) -> Option<Vec2>

Returns the logical resolution for the given window

source

pub fn cursor_position(&self) -> Option<CursorPosition>

Returns the cursor position in window coordinates

source

pub fn ui_cursor_position(&self) -> Option<CursorPosition>

Returns the cursor position in UI coordinates (y coordinates increase going downwards with the origin in the top-left corner)

Examples found in repository?
examples/cursor_position.rs (line 19)
18
19
20
21
22
fn report_cursor_position(windows: bevy_windows_param::Windows) {
    if let Some(cursor_position) = windows.ui_cursor_position() {
        println!("{}", cursor_position);
    }
}
More examples
Hide additional examples
examples/multiple_windows.rs (line 48)
47
48
49
50
51
fn report_cursor_position(windows: bevy_windows_param::Windows) {
    if let Some(cursor_position) = windows.ui_cursor_position() {
        println!("{}", cursor_position);
    }
}
source

pub fn world_cursor_position(&self) -> Option<CursorPosition>

Returns the cursor position in world coordinates

Trait Implementations§

source§

impl<'w, 's> IntoIterator for &'w Windows<'_, 's>

§

type Item = (Entity, &'w Window)

The type of the elements being iterated over.
§

type IntoIter = QueryIter<'w, 's, (Entity, &'static Window), ()>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl SystemParam for Windows<'_, '_>

§

type State = FetchState

Used to store data which persists across invocations of a system.
§

type Item<'w, 's> = Windows<'w, 's>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
source§

fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any [World] access used by this [SystemParam] and creates a new instance of this param’s State.
source§

fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta )

For the specified [Archetype], registers the components accessed by this [SystemParam] (if applicable).
source§

fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this [SystemParam]’s state. This is used to apply Commands during apply_system_buffers.
source§

unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: &'w World, change_tick: u32 ) -> Self::Item<'w, 's>

Safety Read more
source§

impl<'w, 's> ReadOnlySystemParam for Windows<'w, 's>where Query<'w, 's, (Entity, &'static Window), With<PrimaryWindow>>: ReadOnlySystemParam, Query<'w, 's, (Entity, &'static Window)>: ReadOnlySystemParam, Query<'w, 's, (&'static Camera, Option<&'static UiCameraConfig>, &'static GlobalTransform)>: ReadOnlySystemParam, Res<'w, Touches>: ReadOnlySystemParam,

Auto Trait Implementations§

§

impl<'w, 's> !RefUnwindSafe for Windows<'w, 's>

§

impl<'w, 's> Send for Windows<'w, 's>

§

impl<'w, 's> Sync for Windows<'w, 's>

§

impl<'w, 's> Unpin for Windows<'w, 's>

§

impl<'w, 's> !UnwindSafe for Windows<'w, 's>

Blanket Implementations§

source§

impl<T> Any for Twhere T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
§

impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,

§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T [ShaderType] for self. When used in [AsBindGroup] derives, it is safe to assume that all images in self exist.
source§

impl<T> Borrow<T> for Twhere T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for Twhere T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
§

impl<T> Downcast<T> for T

§

fn downcast(&self) -> &T

§

impl<T> Downcast for Twhere T: Any,

§

fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
§

impl<T> DowncastSync for Twhere T: Any + Send + Sync,

§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send + 'static>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

§

impl<S> FromSample<S> for S

§

fn from_sample_(s: S) -> S

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for Twhere U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

§

impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

§

fn to_sample_(self) -> U

source§

impl<T, U> TryFrom<U> for Twhere U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
§

impl<T> Upcast<T> for T

§

fn upcast(&self) -> Option<&T>

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
§

impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,

§

impl<T> Event for Twhere T: Send + Sync + 'static,