Windows

Struct Windows 

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pub struct Windows<'w, 's> { /* private fields */ }

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impl Windows<'_, '_>

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pub fn get_window(&self, window_ref: WindowRef) -> Option<&Window>

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pub fn scale_factor(&self, window_ref: WindowRef) -> Option<f64>

Returns the scale factor for the given window

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pub fn physical_resolution(&self, window_ref: WindowRef) -> Option<Vec2>

Returns the physical resolution for the given window

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pub fn resolution(&self, window_ref: WindowRef) -> Option<Vec2>

Returns the logical resolution for the given window

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pub fn cursor_position(&self) -> Option<CursorPosition>

Returns the cursor position in window coordinates

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pub fn ui_cursor_position(&self) -> Option<CursorPosition>

Returns the cursor position in UI coordinates (y coordinates increase going downwards with the origin in the top-left corner)

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pub fn world_cursor_position(&self) -> Option<CursorPosition>

Returns the cursor position in world coordinates

Trait Implementations§

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impl<'w, 's> IntoIterator for &'w Windows<'_, 's>

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type Item = (Entity, &'w Window)

The type of the elements being iterated over.
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type IntoIter = QueryIter<'w, 's, (Entity, &'static Window), ()>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl SystemParam for Windows<'_, '_>

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type State = FetchState

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = Windows<'w, 's>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State

Registers any World access used by this SystemParam and creates a new instance of this param’s State.
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fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )

For the specified Archetype, registers the components accessed by this SystemParam (if applicable).
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fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during apply_system_buffers.
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unsafe fn get_param<'w, 's>( state: &'s mut Self::State, system_meta: &SystemMeta, world: &'w World, change_tick: u32, ) -> Self::Item<'w, 's>

Safety Read more
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impl<'w, 's> ReadOnlySystemParam for Windows<'w, 's>
where Query<'w, 's, (Entity, &'static Window), With<PrimaryWindow>>: ReadOnlySystemParam, Query<'w, 's, (Entity, &'static Window)>: ReadOnlySystemParam, Query<'w, 's, (&'static Camera, Option<&'static UiCameraConfig>, &'static GlobalTransform)>: ReadOnlySystemParam, Res<'w, Touches>: ReadOnlySystemParam,

Auto Trait Implementations§

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impl<'w, 's> Freeze for Windows<'w, 's>

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impl<'w, 's> !RefUnwindSafe for Windows<'w, 's>

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impl<'w, 's> Send for Windows<'w, 's>

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impl<'w, 's> Sync for Windows<'w, 's>

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impl<'w, 's> Unpin for Windows<'w, 's>

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impl<'w, 's> !UnwindSafe for Windows<'w, 's>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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Returns the argument unchanged.

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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> Identity for T
where T: ?Sized,

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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Calls U::from(self).

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where U: Into<T>,

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type Error = Infallible

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Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn upcast(&self) -> Option<&T>

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where S: Into<Dispatch>,

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