RetroCameraBundle

Struct RetroCameraBundle 

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pub struct RetroCameraBundle {
    pub camera_render_graph: CameraRenderGraph,
    pub orthographic_projection: OrthographicProjection,
    pub visible_entities: VisibleEntities,
    pub frustum: Frustum,
    pub transform: Transform,
    pub global_transform: GlobalTransform,
    pub camera: Camera,
    pub camera_2d: Camera2d,
}
Expand description

2D pixel-art camera with easy settings

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§camera_render_graph: CameraRenderGraph§orthographic_projection: OrthographicProjection§visible_entities: VisibleEntities§frustum: Frustum§transform: Transform§global_transform: GlobalTransform§camera: Camera§camera_2d: Camera2d

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impl RetroCameraBundle

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pub fn fixed_width(width: f32, scale: f32) -> Self

Create a camera with a fixed width in pixels and a height determined by the window aspect.

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pub fn fixed_height(height: f32, scale: f32) -> Self

Create a camera with a fixed height in pixels and a width determined by the window aspect.

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pub fn fixed_auto(size: f32, min_width: f32, min_height: f32) -> Self

Switch automatically between fixed width and fixed height depending on window’s aspect ratio.

Trait Implementations§

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impl Bundle for RetroCameraBundle

SAFETY: ComponentId is returned in field-definition-order. [from_components] and [get_components] use field-definition-order

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fn component_ids( components: &mut Components, storages: &mut Storages, ) -> Vec<ComponentId>

Gets this Bundle’s component ids, in the order of this bundle’s Components
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unsafe fn from_components<__T, __F>(ctx: &mut __T, func: __F) -> Self
where __F: FnMut(&mut __T) -> OwningPtr<'_>,

Calls func, which should return data for each component in the bundle, in the order of this bundle’s Components Read more
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fn get_components(self, func: impl FnMut(OwningPtr<'_>))

Calls func on each value, in the order of this bundle’s Components. This will std::mem::forget the bundle fields, so callers are responsible for dropping the fields if that is desirable.

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