[−][src]Crate bevy_math
Modules
| f32 | |
| prelude |
Structs
| Mat2 | A 2x2 column major matrix. |
| Mat3 | A 3x3 column major matrix. |
| Mat4 | A 4x4 column major matrix. |
| Quat | A quaternion representing an orientation. |
| Rect | A rect, as defined by its "side" locations |
| Size | A two dimensional "size" as defined by a width and height |
| Vec2 | A 2-dimensional vector. |
| Vec2Mask | A 2-dimensional vector mask. |
| Vec3 | A 3-dimensional vector. |
| Vec3Mask | A 3-dimensional vector mask. |
| Vec4 | A 4-dimensional vector. |
| Vec4Mask | A 4-dimensional vector mask. |
Traits
| FaceToward | Generates a translation / rotation matrix that faces a given target |
| PerspectiveRh | Produces a "right handed" perspective matrix |
Functions
| mat2 | |
| mat3 | |
| mat4 | |
| quat | |
| vec2 | |
| vec3 | |
| vec4 |