Struct TerminalCamera

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pub struct TerminalCamera {
    pub track_cursor: bool,
    /* private fields */
}
Expand description

A camera component to assist in rendering terminals and translating cursor coordinates to and from terminal grid coordinates.

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§track_cursor: bool

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impl TerminalCamera

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pub fn new() -> Self

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pub fn cursor_world_pos(&self) -> Option<Vec2>

Returns the world position of the main window cursor using the last cached camera data.

Will return None if the camera data has not been initialized.

For accurate results this should be called after TerminalSystemsCacheCameraData which runs in PostUpdate.

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pub fn cursor_viewport_pos(&self) -> Option<Vec2>

The viewport position of the main window cursor as of the last camera update.

Will return None if the camera data has not been initialized.

For accurate results this should be called after [TerminalSystemCameraCacheData] which runs in PostUpdate.

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pub fn viewport_to_world(&self, viewport_position: Vec2) -> Option<Vec2>

Transform a viewport position to it’s corresponding world position using the last cached camera data.

If you are attempting to translate the cursor position to/from terminal grid coordinates, consider using TerminalCamera::cursor_world_pos along with TerminalTransform::world_to_tile instead.

Trait Implementations§

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impl Component for TerminalCamera
where Self: Send + Sync + 'static,

Required Components: Camera2d, Transform.

A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.

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const STORAGE_TYPE: StorageType = bevy::ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_required_components( requiree: ComponentId, components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, inheritance_depth: u16, )

Registers required components.
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fn register_component_hooks(hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Default for TerminalCamera

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn register_required_components( components: &mut Components, storages: &mut Storages, required_components: &mut RequiredComponents, )

Registers components that are required by the components in this Bundle.
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Gets this Bundle’s component ids. This will be None if the component has not been registered.
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