Structs§
- Rebuild
Mesh Verts - A sparse set component to force the mesh vertices to be rebuilt when added to a terminal.
- Terminal
Camera - A camera component to assist in rendering terminals and translating cursor coordinates to and from terminal grid coordinates.
- Terminal
Material - Terminal
Mesh Tile Scaling - An optional component to scale terminal tiles after crate::TerminalMeshWorldScaling is applied.
- Terminal
Systems Cache Camera Data - TerminalCamera systems for caching camera data. Runs in PostUpdate.
- Terminal
Systems Update Camera - TerminalCamera systems for updating the camera viewport.
- Terminal
Systems Update Font - System for updating the TerminalMaterial based on the TerminalFont. Runs in PostUpdate.
- Terminal
Systems Update Mesh - Systems for rebuilding/updating the terminal mesh. Runs in Last.
- Update
Terminal Viewport Event - UvMapping
- An asset that defines how a rust char is converted into uv data for rendering terminal tiles.
- UvMapping
Handle
Enums§
- Terminal
Font - A component for easy swapping of terminal fonts.
- Terminal
Mesh Pivot - Component for the terminal which determines where terminal mesh tiles are built relative to the terminal’s transform position.
- Terminal
Mesh World Scaling - A global resource to configure how terminal mesh tiles are scaled in world space.