pub struct WinitPlugin<T = WakeUp>where
T: Event,{
pub run_on_any_thread: bool,
/* private fields */
}
Expand description
A Plugin
that uses winit
to create and manage windows, and receive window and input
events.
This plugin will add systems and resources that sync with the winit
backend and also
replace the existing App
runner with one that constructs an event loop to
receive window and input events from the OS.
The T
event type can be used to pass custom events to the winit
’s loop, and handled as events
in systems.
When using eg. MinimalPlugins
you can add this using WinitPlugin::<WakeUp>::default()
, where
WakeUp
is the default Event
that bevy uses.
Fields§
§run_on_any_thread: bool
Allows the window (and the event loop) to be created on any thread instead of only the main thread.
See EventLoopBuilder::build
for more information on this.
§Supported platforms
Only works on Linux (X11/Wayland) and Windows. This field is ignored on other platforms.
Trait Implementations§
Source§impl<T> Default for WinitPlugin<T>
impl<T> Default for WinitPlugin<T>
Source§fn default() -> WinitPlugin<T>
fn default() -> WinitPlugin<T>
Source§impl<T> Plugin for WinitPlugin<T>where
T: Event,
impl<T> Plugin for WinitPlugin<T>where
T: Event,
Source§fn name(&self) -> &str
fn name(&self) -> &str
Plugin
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uniqueness and debugging.Source§fn ready(&self, _app: &App) -> bool
fn ready(&self, _app: &App) -> bool
finish
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impl<T> Freeze for WinitPlugin<T>
impl<T> RefUnwindSafe for WinitPlugin<T>where
T: RefUnwindSafe,
impl<T> Send for WinitPlugin<T>
impl<T> Sync for WinitPlugin<T>
impl<T> Unpin for WinitPlugin<T>where
T: Unpin,
impl<T> UnwindSafe for WinitPlugin<T>where
T: UnwindSafe,
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