bevy
There is very little structured metadata to build this page
from currently. You should check the
main library docs,
readme, or
Cargo.toml
in case the author documented the features in them.
This version has 109 feature flags, 41 of them enabled by default.
default
android-game-activity (default)
android_shared_stdcxx (default)
animation (default)
async_executor (default)
bevy_asset (default)
bevy_audio (default)
bevy_color (default)
bevy_core_pipeline (default)
bevy_gilrs (default)
bevy_gizmos (default)
bevy_gltf (default)
bevy_log (default)
bevy_mesh_picking_backend (default)
bevy_pbr (default)
bevy_picking (default)
bevy_render (default)
bevy_scene (default)
bevy_sprite (default)
bevy_sprite_picking_backend (default)
bevy_state (default)
bevy_text (default)
bevy_ui (default)
bevy_ui_picking_backend (default)
bevy_window (default)
bevy_winit (default)
custom_cursor (default)
default_font (default)
hdr (default)
multi_threaded (default)
png (default)
smaa_luts (default)
std (default)
sysinfo_plugin (default)
tonemapping_luts (default)
vorbis (default)
webgl2 (default)
x11 (default)
bevy_animation (default)
ktx2 (default)
zstd (default)
accesskit_unix
android-native-activity
asset_processor
async-io
basis-universal
bevy_ci_testing
bevy_debug_stepping
bevy_image
bevy_remote
bevy_ui_debug
bmp
configurable_error_handler
critical-section
dds
debug_glam_assert
default_no_std
detailed_trace
dynamic_linking
embedded_watcher
experimental_pbr_pcss
exr
ff
file_watcher
flac
ghost_nodes
gif
glam_assert
ico
jpeg
libm
meshlet
meshlet_processor
minimp3
mp3
pbr_anisotropy_texture
pbr_multi_layer_material_textures
pbr_specular_textures
pbr_transmission_textures
pnm
qoi
reflect_documentation
reflect_functions
serialize
spirv_shader_passthrough
statically-linked-dxc
symphonia-aac
symphonia-all
symphonia-flac
symphonia-isomp4
symphonia-vorbis
symphonia-wav
tga
tiff
trace
trace_chrome
trace_tracy
trace_tracy_memory
track_location
wav
wayland
web
webgpu
webp
zlib