Function queue_shadows
Source pub fn queue_shadows(
extracted_box_shadows: ResMut<'_, ExtractedBoxShadows>,
box_shadow_pipeline: Res<'_, BoxShadowPipeline>,
pipelines: ResMut<'_, SpecializedRenderPipelines<BoxShadowPipeline>>,
transparent_render_phases: ResMut<'_, ViewSortedRenderPhases<TransparentUi>>,
render_views: Query<'_, '_, (&UiCameraView, Option<&BoxShadowSamples>), With<ExtractedView>>,
camera_views: Query<'_, '_, &ExtractedView>,
pipeline_cache: Res<'_, PipelineCache>,
draw_functions: Res<'_, DrawFunctions<TransparentUi>>,
)