pub struct Stopwatch { /* private fields */ }Expand description
A Stopwatch is a struct that tracks elapsed time when started.
Note that in order to advance the stopwatch tick MUST be called.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
assert_eq!(stopwatch.elapsed_secs(), 0.0);
stopwatch.tick(Duration::from_secs_f32(1.0)); // tick one second
assert_eq!(stopwatch.elapsed_secs(), 1.0);
stopwatch.pause();
stopwatch.tick(Duration::from_secs_f32(1.0)); // paused stopwatches don't tick
assert_eq!(stopwatch.elapsed_secs(), 1.0);
stopwatch.reset(); // reset the stopwatch
assert!(stopwatch.is_paused());
assert_eq!(stopwatch.elapsed_secs(), 0.0);Implementations§
Source§impl Stopwatch
impl Stopwatch
Sourcepub fn new() -> Stopwatch
pub fn new() -> Stopwatch
Create a new unpaused Stopwatch with no elapsed time.
§Examples
let stopwatch = Stopwatch::new();
assert_eq!(stopwatch.elapsed_secs(), 0.0);
assert_eq!(stopwatch.is_paused(), false);Sourcepub fn elapsed(&self) -> Duration
pub fn elapsed(&self) -> Duration
Returns the elapsed time since the last reset
of the stopwatch.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.tick(Duration::from_secs(1));
assert_eq!(stopwatch.elapsed(), Duration::from_secs(1));§See Also
elapsed_secs - if an f32 value is desirable instead.
elapsed_secs_f64 - if an f64 is desirable instead.
Sourcepub fn elapsed_secs(&self) -> f32
pub fn elapsed_secs(&self) -> f32
Returns the elapsed time since the last reset
of the stopwatch, in seconds.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.tick(Duration::from_secs(1));
assert_eq!(stopwatch.elapsed_secs(), 1.0);§See Also
elapsed - if a Duration is desirable instead.
elapsed_secs_f64 - if an f64 is desirable instead.
Examples found in repository?
192fn rotate_camera(
193 mut camera: Query<&mut Transform, With<Camera>>,
194 app_status: Res<AppStatus>,
195 time: Res<Time>,
196 mut stopwatch: Local<Stopwatch>,
197) {
198 if app_status.light_mode == LightMode::EnvironmentMap {
199 stopwatch.tick(time.delta());
200 }
201
202 let now = stopwatch.elapsed_secs();
203 for mut transform in camera.iter_mut() {
204 *transform = Transform::from_translation(
205 Quat::from_rotation_y(now).mul_vec3(CAMERA_INITIAL_POSITION),
206 )
207 .looking_at(Vec3::ZERO, Vec3::Y);
208 }
209}More examples
84fn update_emitters(
85 time: Res<Time>,
86 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
87 keyboard: Res<ButtonInput<KeyCode>>,
88) {
89 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
90 if keyboard.just_pressed(KeyCode::Space) {
91 if emitter.stopwatch.is_paused() {
92 emitter.stopwatch.unpause();
93 } else {
94 emitter.stopwatch.pause();
95 }
96 }
97
98 emitter.stopwatch.tick(time.delta());
99
100 if !emitter.stopwatch.is_paused() {
101 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 500.0;
102 }
103 }
104}89fn update_positions(
90 time: Res<Time>,
91 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
92 keyboard: Res<ButtonInput<KeyCode>>,
93) {
94 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
95 if keyboard.just_pressed(KeyCode::Space) {
96 if emitter.stopwatch.is_paused() {
97 emitter.stopwatch.unpause();
98 } else {
99 emitter.stopwatch.pause();
100 }
101 }
102
103 emitter.stopwatch.tick(time.delta());
104
105 if !emitter.stopwatch.is_paused() {
106 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 3.0;
107 emitter_transform.translation.z = ops::cos(emitter.stopwatch.elapsed_secs()) * 3.0;
108 }
109 }
110}Sourcepub fn elapsed_secs_f64(&self) -> f64
pub fn elapsed_secs_f64(&self) -> f64
Returns the elapsed time since the last reset
of the stopwatch, in seconds, as f64.
§See Also
elapsed - if a Duration is desirable instead.
elapsed_secs - if an f32 is desirable instead.
Sourcepub fn set_elapsed(&mut self, time: Duration)
pub fn set_elapsed(&mut self, time: Duration)
Sets the elapsed time of the stopwatch.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.set_elapsed(Duration::from_secs_f32(1.0));
assert_eq!(stopwatch.elapsed_secs(), 1.0);Sourcepub fn tick(&mut self, delta: Duration) -> &Stopwatch
pub fn tick(&mut self, delta: Duration) -> &Stopwatch
Advance the stopwatch by delta seconds.
If the stopwatch is paused, ticking will not have any effect
on elapsed time.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.tick(Duration::from_secs_f32(1.5));
assert_eq!(stopwatch.elapsed_secs(), 1.5);Examples found in repository?
192fn rotate_camera(
193 mut camera: Query<&mut Transform, With<Camera>>,
194 app_status: Res<AppStatus>,
195 time: Res<Time>,
196 mut stopwatch: Local<Stopwatch>,
197) {
198 if app_status.light_mode == LightMode::EnvironmentMap {
199 stopwatch.tick(time.delta());
200 }
201
202 let now = stopwatch.elapsed_secs();
203 for mut transform in camera.iter_mut() {
204 *transform = Transform::from_translation(
205 Quat::from_rotation_y(now).mul_vec3(CAMERA_INITIAL_POSITION),
206 )
207 .looking_at(Vec3::ZERO, Vec3::Y);
208 }
209}More examples
84fn update_emitters(
85 time: Res<Time>,
86 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
87 keyboard: Res<ButtonInput<KeyCode>>,
88) {
89 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
90 if keyboard.just_pressed(KeyCode::Space) {
91 if emitter.stopwatch.is_paused() {
92 emitter.stopwatch.unpause();
93 } else {
94 emitter.stopwatch.pause();
95 }
96 }
97
98 emitter.stopwatch.tick(time.delta());
99
100 if !emitter.stopwatch.is_paused() {
101 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 500.0;
102 }
103 }
104}89fn update_positions(
90 time: Res<Time>,
91 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
92 keyboard: Res<ButtonInput<KeyCode>>,
93) {
94 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
95 if keyboard.just_pressed(KeyCode::Space) {
96 if emitter.stopwatch.is_paused() {
97 emitter.stopwatch.unpause();
98 } else {
99 emitter.stopwatch.pause();
100 }
101 }
102
103 emitter.stopwatch.tick(time.delta());
104
105 if !emitter.stopwatch.is_paused() {
106 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 3.0;
107 emitter_transform.translation.z = ops::cos(emitter.stopwatch.elapsed_secs()) * 3.0;
108 }
109 }
110}Sourcepub fn pause(&mut self)
pub fn pause(&mut self)
Pauses the stopwatch. Any call to tick while
paused will not have any effect on the elapsed time.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.pause();
stopwatch.tick(Duration::from_secs_f32(1.5));
assert!(stopwatch.is_paused());
assert_eq!(stopwatch.elapsed_secs(), 0.0);Examples found in repository?
84fn update_emitters(
85 time: Res<Time>,
86 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
87 keyboard: Res<ButtonInput<KeyCode>>,
88) {
89 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
90 if keyboard.just_pressed(KeyCode::Space) {
91 if emitter.stopwatch.is_paused() {
92 emitter.stopwatch.unpause();
93 } else {
94 emitter.stopwatch.pause();
95 }
96 }
97
98 emitter.stopwatch.tick(time.delta());
99
100 if !emitter.stopwatch.is_paused() {
101 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 500.0;
102 }
103 }
104}More examples
89fn update_positions(
90 time: Res<Time>,
91 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
92 keyboard: Res<ButtonInput<KeyCode>>,
93) {
94 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
95 if keyboard.just_pressed(KeyCode::Space) {
96 if emitter.stopwatch.is_paused() {
97 emitter.stopwatch.unpause();
98 } else {
99 emitter.stopwatch.pause();
100 }
101 }
102
103 emitter.stopwatch.tick(time.delta());
104
105 if !emitter.stopwatch.is_paused() {
106 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 3.0;
107 emitter_transform.translation.z = ops::cos(emitter.stopwatch.elapsed_secs()) * 3.0;
108 }
109 }
110}Sourcepub fn unpause(&mut self)
pub fn unpause(&mut self)
Unpauses the stopwatch. Resume the effect of ticking on elapsed time.
§Examples
use std::time::Duration;
let mut stopwatch = Stopwatch::new();
stopwatch.pause();
stopwatch.tick(Duration::from_secs_f32(1.0));
stopwatch.unpause();
stopwatch.tick(Duration::from_secs_f32(1.0));
assert!(!stopwatch.is_paused());
assert_eq!(stopwatch.elapsed_secs(), 1.0);Examples found in repository?
84fn update_emitters(
85 time: Res<Time>,
86 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
87 keyboard: Res<ButtonInput<KeyCode>>,
88) {
89 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
90 if keyboard.just_pressed(KeyCode::Space) {
91 if emitter.stopwatch.is_paused() {
92 emitter.stopwatch.unpause();
93 } else {
94 emitter.stopwatch.pause();
95 }
96 }
97
98 emitter.stopwatch.tick(time.delta());
99
100 if !emitter.stopwatch.is_paused() {
101 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 500.0;
102 }
103 }
104}More examples
89fn update_positions(
90 time: Res<Time>,
91 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
92 keyboard: Res<ButtonInput<KeyCode>>,
93) {
94 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
95 if keyboard.just_pressed(KeyCode::Space) {
96 if emitter.stopwatch.is_paused() {
97 emitter.stopwatch.unpause();
98 } else {
99 emitter.stopwatch.pause();
100 }
101 }
102
103 emitter.stopwatch.tick(time.delta());
104
105 if !emitter.stopwatch.is_paused() {
106 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 3.0;
107 emitter_transform.translation.z = ops::cos(emitter.stopwatch.elapsed_secs()) * 3.0;
108 }
109 }
110}Sourcepub fn is_paused(&self) -> bool
pub fn is_paused(&self) -> bool
Returns true if the stopwatch is paused.
§Examples
let mut stopwatch = Stopwatch::new();
assert!(!stopwatch.is_paused());
stopwatch.pause();
assert!(stopwatch.is_paused());
stopwatch.unpause();
assert!(!stopwatch.is_paused());Examples found in repository?
84fn update_emitters(
85 time: Res<Time>,
86 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
87 keyboard: Res<ButtonInput<KeyCode>>,
88) {
89 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
90 if keyboard.just_pressed(KeyCode::Space) {
91 if emitter.stopwatch.is_paused() {
92 emitter.stopwatch.unpause();
93 } else {
94 emitter.stopwatch.pause();
95 }
96 }
97
98 emitter.stopwatch.tick(time.delta());
99
100 if !emitter.stopwatch.is_paused() {
101 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 500.0;
102 }
103 }
104}More examples
89fn update_positions(
90 time: Res<Time>,
91 mut emitters: Query<(&mut Transform, &mut Emitter), With<Emitter>>,
92 keyboard: Res<ButtonInput<KeyCode>>,
93) {
94 for (mut emitter_transform, mut emitter) in emitters.iter_mut() {
95 if keyboard.just_pressed(KeyCode::Space) {
96 if emitter.stopwatch.is_paused() {
97 emitter.stopwatch.unpause();
98 } else {
99 emitter.stopwatch.pause();
100 }
101 }
102
103 emitter.stopwatch.tick(time.delta());
104
105 if !emitter.stopwatch.is_paused() {
106 emitter_transform.translation.x = ops::sin(emitter.stopwatch.elapsed_secs()) * 3.0;
107 emitter_transform.translation.z = ops::cos(emitter.stopwatch.elapsed_secs()) * 3.0;
108 }
109 }
110}Trait Implementations§
Source§impl<'de> Deserialize<'de> for Stopwatch
impl<'de> Deserialize<'de> for Stopwatch
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Stopwatch, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Stopwatch, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl FromReflect for Stopwatch
impl FromReflect for Stopwatch
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Stopwatch>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Stopwatch>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for Stopwatch
impl GetOwnership for Stopwatch
Source§impl GetTypeRegistration for Stopwatch
impl GetTypeRegistration for Stopwatch
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntoReturn for Stopwatch
impl IntoReturn for Stopwatch
Source§impl PartialReflect for Stopwatch
impl PartialReflect for Stopwatch
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Stopwatch>) -> ReflectOwned
fn reflect_owned(self: Box<Stopwatch>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Stopwatch>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Stopwatch>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<Stopwatch>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Stopwatch>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for Stopwatch
impl Reflect for Stopwatch
Source§fn into_any(self: Box<Stopwatch>) -> Box<dyn Any>
fn into_any(self: Box<Stopwatch>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Stopwatch>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Stopwatch>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Serialize for Stopwatch
impl Serialize for Stopwatch
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl Struct for Stopwatch
impl Struct for Stopwatch
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn PartialReflect.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
DynamicStruct from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for Stopwatch
impl TypePath for Stopwatch
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
impl Eq for Stopwatch
impl StructuralPartialEq for Stopwatch
Auto Trait Implementations§
impl Freeze for Stopwatch
impl RefUnwindSafe for Stopwatch
impl Send for Stopwatch
impl Sync for Stopwatch
impl Unpin for Stopwatch
impl UnwindSafe for Stopwatch
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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fn borrow_mut(&mut self) -> &mut T
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impl<T> CloneToUninit for Twhere
T: Clone,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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