pub struct ColorGrading {
pub global: ColorGradingGlobal,
pub shadows: ColorGradingSection,
pub midtones: ColorGradingSection,
pub highlights: ColorGradingSection,
}Expand description
Configures filmic color grading parameters to adjust the image appearance.
Color grading is applied just before tonemapping for a given
Camera entity, with the sole exception of the
post_saturation value in ColorGradingGlobal, which is applied after
tonemapping.
Fields§
§global: ColorGradingGlobalFilmic color grading values applied to the image as a whole (as opposed to individual sections, like shadows and highlights).
shadows: ColorGradingSectionColor grading values that are applied to the darker parts of the image.
The cutoff points can be customized with the
ColorGradingGlobal::midtones_range field.
midtones: ColorGradingSectionColor grading values that are applied to the parts of the image with intermediate brightness.
The cutoff points can be customized with the
ColorGradingGlobal::midtones_range field.
highlights: ColorGradingSectionColor grading values that are applied to the lighter parts of the image.
The cutoff points can be customized with the
ColorGradingGlobal::midtones_range field.
Implementations§
Source§impl ColorGrading
impl ColorGrading
Sourcepub fn with_identical_sections(
global: ColorGradingGlobal,
section: ColorGradingSection,
) -> ColorGrading
pub fn with_identical_sections( global: ColorGradingGlobal, section: ColorGradingSection, ) -> ColorGrading
Creates a new ColorGrading instance in which shadows, midtones, and
highlights all have the same set of color grading values.
Examples found in repository?
556 fn basic_scene_recommendation(method: Tonemapping) -> ColorGrading {
557 match method {
558 Tonemapping::Reinhard | Tonemapping::ReinhardLuminance => ColorGrading {
559 global: ColorGradingGlobal {
560 exposure: 0.5,
561 ..default()
562 },
563 ..default()
564 },
565 Tonemapping::AcesFitted => ColorGrading {
566 global: ColorGradingGlobal {
567 exposure: 0.35,
568 ..default()
569 },
570 ..default()
571 },
572 Tonemapping::AgX => ColorGrading::with_identical_sections(
573 ColorGradingGlobal {
574 exposure: -0.2,
575 post_saturation: 1.1,
576 ..default()
577 },
578 ColorGradingSection {
579 saturation: 1.1,
580 ..default()
581 },
582 ),
583 _ => ColorGrading::default(),
584 }
585 }Sourcepub fn all_sections(&self) -> impl Iterator<Item = &ColorGradingSection>
pub fn all_sections(&self) -> impl Iterator<Item = &ColorGradingSection>
Returns an iterator that visits the shadows, midtones, and highlights sections, in that order.
Sourcepub fn all_sections_mut(
&mut self,
) -> impl Iterator<Item = &mut ColorGradingSection>
pub fn all_sections_mut( &mut self, ) -> impl Iterator<Item = &mut ColorGradingSection>
Applies the given mutating function to the shadows, midtones, and highlights sections, in that order.
Returns an array composed of the results of such evaluation, in that order.
Examples found in repository?
340fn update_color_grading_settings(
341 keys: Res<ButtonInput<KeyCode>>,
342 time: Res<Time>,
343 mut per_method_settings: ResMut<PerMethodSettings>,
344 tonemapping: Single<&Tonemapping>,
345 current_scene: Res<CurrentScene>,
346 mut selected_parameter: ResMut<SelectedParameter>,
347) {
348 let color_grading = per_method_settings.settings.get_mut(*tonemapping).unwrap();
349 let mut dt = time.delta_secs() * 0.25;
350 if keys.pressed(KeyCode::ArrowLeft) {
351 dt = -dt;
352 }
353
354 if keys.just_pressed(KeyCode::ArrowDown) {
355 selected_parameter.next();
356 }
357 if keys.just_pressed(KeyCode::ArrowUp) {
358 selected_parameter.prev();
359 }
360 if keys.pressed(KeyCode::ArrowLeft) || keys.pressed(KeyCode::ArrowRight) {
361 match selected_parameter.value {
362 0 => {
363 color_grading.global.exposure += dt;
364 }
365 1 => {
366 color_grading
367 .all_sections_mut()
368 .for_each(|section| section.gamma += dt);
369 }
370 2 => {
371 color_grading
372 .all_sections_mut()
373 .for_each(|section| section.saturation += dt);
374 }
375 3 => {
376 color_grading.global.post_saturation += dt;
377 }
378 _ => {}
379 }
380 }
381
382 if keys.just_pressed(KeyCode::Space) {
383 for (_, grading) in per_method_settings.settings.iter_mut() {
384 *grading = ColorGrading::default();
385 }
386 }
387
388 if keys.just_pressed(KeyCode::Enter) && current_scene.0 == 1 {
389 for (mapper, grading) in per_method_settings.settings.iter_mut() {
390 *grading = PerMethodSettings::basic_scene_recommendation(*mapper);
391 }
392 }
393}Trait Implementations§
Source§impl Clone for ColorGrading
impl Clone for ColorGrading
Source§fn clone(&self) -> ColorGrading
fn clone(&self) -> ColorGrading
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for ColorGrading
impl Component for ColorGrading
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<ColorGrading>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<ColorGrading>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for ColorGrading
impl Debug for ColorGrading
Source§impl Default for ColorGrading
impl Default for ColorGrading
Source§fn default() -> ColorGrading
fn default() -> ColorGrading
Source§impl From<ColorGrading> for ColorGradingUniform
impl From<ColorGrading> for ColorGradingUniform
Source§fn from(component: ColorGrading) -> ColorGradingUniform
fn from(component: ColorGrading) -> ColorGradingUniform
Source§impl FromArg for ColorGrading
impl FromArg for ColorGrading
Source§impl FromReflect for ColorGrading
impl FromReflect for ColorGrading
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<ColorGrading>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<ColorGrading>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for ColorGrading
impl GetOwnership for ColorGrading
Source§impl GetTypeRegistration for ColorGrading
impl GetTypeRegistration for ColorGrading
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntoReturn for ColorGrading
impl IntoReturn for ColorGrading
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
ColorGrading: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
ColorGrading: 'into_return,
Source§impl PartialReflect for ColorGrading
impl PartialReflect for ColorGrading
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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&mut self,
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fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<ColorGrading>) -> ReflectOwned
fn reflect_owned(self: Box<ColorGrading>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<ColorGrading>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<ColorGrading>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<ColorGrading>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<ColorGrading>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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fn is_dynamic(&self) -> bool
Source§impl Reflect for ColorGrading
impl Reflect for ColorGrading
Source§fn into_any(self: Box<ColorGrading>) -> Box<dyn Any>
fn into_any(self: Box<ColorGrading>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<ColorGrading>) -> Box<dyn Reflect>
fn into_reflect(self: Box<ColorGrading>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for ColorGrading
impl Struct for ColorGrading
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for ColorGrading
impl TypePath for ColorGrading
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
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fn short_type_path() -> &'static str
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fn type_ident() -> Option<&'static str>
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fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for ColorGrading
impl RefUnwindSafe for ColorGrading
impl Send for ColorGrading
impl Sync for ColorGrading
impl Unpin for ColorGrading
impl UnsafeUnpin for ColorGrading
impl UnwindSafe for ColorGrading
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