Struct CircularSector

Source
pub struct CircularSector {
    pub arc: Arc2d,
}
Expand description

A primitive representing a circular sector: a pie slice of a circle.

The segment is positioned so that it always includes Vec2::Y and is vertically symmetrical. To orient the sector differently, apply a rotation. The sector is drawn with the center of its circle at the origin Vec2::ZERO.

Warning: Circular sectors with negative angle or radius, or with angle greater than an entire circle, are not officially supported. We recommend normalizing circular sectors to have an angle in [0, 2π].

Fields§

§arc: Arc2d

The arc defining the sector

Implementations§

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impl CircularSector

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pub fn new(radius: f32, angle: f32) -> CircularSector

Create a new CircularSector from a radius and an angle

Examples found in repository?
examples/testbed/2d.rs (line 70)
61    pub fn setup(
62        mut commands: Commands,
63        mut meshes: ResMut<Assets<Mesh>>,
64        mut materials: ResMut<Assets<ColorMaterial>>,
65    ) {
66        commands.spawn((Camera2d, StateScoped(super::Scene::Shapes)));
67
68        let shapes = [
69            meshes.add(Circle::new(50.0)),
70            meshes.add(CircularSector::new(50.0, 1.0)),
71            meshes.add(CircularSegment::new(50.0, 1.25)),
72            meshes.add(Ellipse::new(25.0, 50.0)),
73            meshes.add(Annulus::new(25.0, 50.0)),
74            meshes.add(Capsule2d::new(25.0, 50.0)),
75            meshes.add(Rhombus::new(75.0, 100.0)),
76            meshes.add(Rectangle::new(50.0, 100.0)),
77            meshes.add(RegularPolygon::new(50.0, 6)),
78            meshes.add(Triangle2d::new(
79                Vec2::Y * 50.0,
80                Vec2::new(-50.0, -50.0),
81                Vec2::new(50.0, -50.0),
82            )),
83        ];
84        let num_shapes = shapes.len();
85
86        for (i, shape) in shapes.into_iter().enumerate() {
87            // Distribute colors evenly across the rainbow.
88            let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
89
90            commands.spawn((
91                Mesh2d(shape),
92                MeshMaterial2d(materials.add(color)),
93                Transform::from_xyz(
94                    // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
95                    -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
96                    0.0,
97                    0.0,
98                ),
99                StateScoped(super::Scene::Shapes),
100            ));
101        }
102    }
More examples
Hide additional examples
examples/2d/2d_shapes.rs (line 34)
25fn setup(
26    mut commands: Commands,
27    mut meshes: ResMut<Assets<Mesh>>,
28    mut materials: ResMut<Assets<ColorMaterial>>,
29) {
30    commands.spawn(Camera2d);
31
32    let shapes = [
33        meshes.add(Circle::new(50.0)),
34        meshes.add(CircularSector::new(50.0, 1.0)),
35        meshes.add(CircularSegment::new(50.0, 1.25)),
36        meshes.add(Ellipse::new(25.0, 50.0)),
37        meshes.add(Annulus::new(25.0, 50.0)),
38        meshes.add(Capsule2d::new(25.0, 50.0)),
39        meshes.add(Rhombus::new(75.0, 100.0)),
40        meshes.add(Rectangle::new(50.0, 100.0)),
41        meshes.add(RegularPolygon::new(50.0, 6)),
42        meshes.add(Triangle2d::new(
43            Vec2::Y * 50.0,
44            Vec2::new(-50.0, -50.0),
45            Vec2::new(50.0, -50.0),
46        )),
47    ];
48    let num_shapes = shapes.len();
49
50    for (i, shape) in shapes.into_iter().enumerate() {
51        // Distribute colors evenly across the rainbow.
52        let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
53
54        commands.spawn((
55            Mesh2d(shape),
56            MeshMaterial2d(materials.add(color)),
57            Transform::from_xyz(
58                // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
59                -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
60                0.0,
61                0.0,
62            ),
63        ));
64    }
65
66    #[cfg(not(target_arch = "wasm32"))]
67    commands.spawn((
68        Text::new("Press space to toggle wireframes"),
69        Node {
70            position_type: PositionType::Absolute,
71            top: Val::Px(12.0),
72            left: Val::Px(12.0),
73            ..default()
74        },
75    ));
76}
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pub fn from_radians(radius: f32, angle: f32) -> CircularSector

Create a new CircularSector from a radius and an angle in radians.

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pub fn from_degrees(radius: f32, angle: f32) -> CircularSector

Create a new CircularSector from a radius and an angle in degrees.

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pub fn from_turns(radius: f32, fraction: f32) -> CircularSector

Create a new CircularSector from a radius and a number of turns of a circle.

For instance, 0.5 turns is a semicircle.

Examples found in repository?
examples/2d/mesh2d_arcs.rs (line 61)
34fn setup(
35    mut commands: Commands,
36    asset_server: Res<AssetServer>,
37    mut meshes: ResMut<Assets<Mesh>>,
38    mut materials: ResMut<Assets<ColorMaterial>>,
39) {
40    let material = materials.add(asset_server.load("branding/icon.png"));
41
42    commands.spawn((
43        Camera2d,
44        Camera {
45            clear_color: ClearColorConfig::Custom(DARK_SLATE_GREY.into()),
46            ..default()
47        },
48    ));
49
50    const UPPER_Y: f32 = 50.0;
51    const LOWER_Y: f32 = -50.0;
52    const FIRST_X: f32 = -450.0;
53    const OFFSET: f32 = 100.0;
54    const NUM_SLICES: i32 = 8;
55
56    // This draws NUM_SLICES copies of the Bevy logo as circular sectors and segments,
57    // with successively larger angles up to a complete circle.
58    for i in 0..NUM_SLICES {
59        let fraction = (i + 1) as f32 / NUM_SLICES as f32;
60
61        let sector = CircularSector::from_turns(40.0, fraction);
62        // We want to rotate the circular sector so that the sectors appear clockwise from north.
63        // We must rotate it both in the Transform and in the mesh's UV mappings.
64        let sector_angle = -sector.half_angle();
65        let sector_mesh =
66            CircularSectorMeshBuilder::new(sector).uv_mode(CircularMeshUvMode::Mask {
67                angle: sector_angle,
68            });
69        commands.spawn((
70            Mesh2d(meshes.add(sector_mesh)),
71            MeshMaterial2d(material.clone()),
72            Transform {
73                translation: Vec3::new(FIRST_X + OFFSET * i as f32, 2.0 * UPPER_Y, 0.0),
74                rotation: Quat::from_rotation_z(sector_angle),
75                ..default()
76            },
77            DrawBounds(sector),
78        ));
79
80        let segment = CircularSegment::from_turns(40.0, fraction);
81        // For the circular segment, we will draw Bevy charging forward, which requires rotating the
82        // shape and texture by 90 degrees.
83        //
84        // Note that this may be unintuitive; it may feel like we should rotate the texture by the
85        // opposite angle to preserve the orientation of Bevy. But the angle is not the angle of the
86        // texture itself, rather it is the angle at which the vertices are mapped onto the texture.
87        // so it is the negative of what you might otherwise expect.
88        let segment_angle = -FRAC_PI_2;
89        let segment_mesh =
90            CircularSegmentMeshBuilder::new(segment).uv_mode(CircularMeshUvMode::Mask {
91                angle: -segment_angle,
92            });
93        commands.spawn((
94            Mesh2d(meshes.add(segment_mesh)),
95            MeshMaterial2d(material.clone()),
96            Transform {
97                translation: Vec3::new(FIRST_X + OFFSET * i as f32, LOWER_Y, 0.0),
98                rotation: Quat::from_rotation_z(segment_angle),
99                ..default()
100            },
101            DrawBounds(segment),
102        ));
103    }
104}
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pub fn half_angle(&self) -> f32

Get half the angle of the sector

Examples found in repository?
examples/2d/mesh2d_arcs.rs (line 64)
34fn setup(
35    mut commands: Commands,
36    asset_server: Res<AssetServer>,
37    mut meshes: ResMut<Assets<Mesh>>,
38    mut materials: ResMut<Assets<ColorMaterial>>,
39) {
40    let material = materials.add(asset_server.load("branding/icon.png"));
41
42    commands.spawn((
43        Camera2d,
44        Camera {
45            clear_color: ClearColorConfig::Custom(DARK_SLATE_GREY.into()),
46            ..default()
47        },
48    ));
49
50    const UPPER_Y: f32 = 50.0;
51    const LOWER_Y: f32 = -50.0;
52    const FIRST_X: f32 = -450.0;
53    const OFFSET: f32 = 100.0;
54    const NUM_SLICES: i32 = 8;
55
56    // This draws NUM_SLICES copies of the Bevy logo as circular sectors and segments,
57    // with successively larger angles up to a complete circle.
58    for i in 0..NUM_SLICES {
59        let fraction = (i + 1) as f32 / NUM_SLICES as f32;
60
61        let sector = CircularSector::from_turns(40.0, fraction);
62        // We want to rotate the circular sector so that the sectors appear clockwise from north.
63        // We must rotate it both in the Transform and in the mesh's UV mappings.
64        let sector_angle = -sector.half_angle();
65        let sector_mesh =
66            CircularSectorMeshBuilder::new(sector).uv_mode(CircularMeshUvMode::Mask {
67                angle: sector_angle,
68            });
69        commands.spawn((
70            Mesh2d(meshes.add(sector_mesh)),
71            MeshMaterial2d(material.clone()),
72            Transform {
73                translation: Vec3::new(FIRST_X + OFFSET * i as f32, 2.0 * UPPER_Y, 0.0),
74                rotation: Quat::from_rotation_z(sector_angle),
75                ..default()
76            },
77            DrawBounds(sector),
78        ));
79
80        let segment = CircularSegment::from_turns(40.0, fraction);
81        // For the circular segment, we will draw Bevy charging forward, which requires rotating the
82        // shape and texture by 90 degrees.
83        //
84        // Note that this may be unintuitive; it may feel like we should rotate the texture by the
85        // opposite angle to preserve the orientation of Bevy. But the angle is not the angle of the
86        // texture itself, rather it is the angle at which the vertices are mapped onto the texture.
87        // so it is the negative of what you might otherwise expect.
88        let segment_angle = -FRAC_PI_2;
89        let segment_mesh =
90            CircularSegmentMeshBuilder::new(segment).uv_mode(CircularMeshUvMode::Mask {
91                angle: -segment_angle,
92            });
93        commands.spawn((
94            Mesh2d(meshes.add(segment_mesh)),
95            MeshMaterial2d(material.clone()),
96            Transform {
97                translation: Vec3::new(FIRST_X + OFFSET * i as f32, LOWER_Y, 0.0),
98                rotation: Quat::from_rotation_z(segment_angle),
99                ..default()
100            },
101            DrawBounds(segment),
102        ));
103    }
104}
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pub fn angle(&self) -> f32

Get the angle of the sector

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pub fn radius(&self) -> f32

Get the radius of the sector

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pub fn arc_length(&self) -> f32

Get the length of the arc defining the sector

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pub fn half_chord_length(&self) -> f32

Get half the length of the chord defined by the sector

See Arc2d::half_chord_length

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pub fn chord_length(&self) -> f32

Get the length of the chord defined by the sector

See Arc2d::chord_length

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pub fn chord_midpoint(&self) -> Vec2

Get the midpoint of the chord defined by the sector

See Arc2d::chord_midpoint

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pub fn apothem(&self) -> f32

Get the length of the apothem of this sector

See Arc2d::apothem

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pub fn sagitta(&self) -> f32

Get the length of the sagitta of this sector

See Arc2d::sagitta

Trait Implementations§

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impl Bounded2d for CircularSector

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fn aabb_2d(&self, isometry: impl Into<Isometry2d>) -> Aabb2d

Get an axis-aligned bounding box for the shape translated and rotated by the given isometry.
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fn bounding_circle(&self, isometry: impl Into<Isometry2d>) -> BoundingCircle

Get a bounding circle for the shape translated and rotated by the given isometry.
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impl Clone for CircularSector

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fn clone(&self) -> CircularSector

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CircularSector

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for CircularSector

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fn default() -> CircularSector

Returns the default CircularSector with radius 0.5 and covering a third of a circle

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impl<'de> Deserialize<'de> for CircularSector

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fn deserialize<__D>( __deserializer: __D, ) -> Result<CircularSector, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Arc2d> for CircularSector

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fn from(value: Arc2d) -> CircularSector

Converts to this type from the input type.
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impl From<CircularSector> for Mesh

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fn from(sector: CircularSector) -> Mesh

Converts this sector into a Mesh using a default CircularSectorMeshBuilder.

See the documentation of CircularSectorMeshBuilder for more details.

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impl FromArg for &'static CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = &'from_arg CircularSector

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<&'static CircularSector as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromArg for &'static mut CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = &'from_arg mut CircularSector

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<&'static mut CircularSector as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromArg for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = CircularSector

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<CircularSector as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromReflect for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<CircularSector>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetOwnership for &CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetOwnership for &mut CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetOwnership for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetTypeRegistration for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl<'w, 's, Config, Clear> GizmoPrimitive2d<CircularSector> for Gizmos<'w, 's, Config, Clear>
where Config: GizmoConfigGroup, Clear: 'static + Send + Sync,

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type Output<'a> = () where Gizmos<'w, 's, Config, Clear>: 'a

The output of primitive_2d. This is a builder to set non-default values.
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fn primitive_2d( &mut self, primitive: &CircularSector, isometry: impl Into<Isometry2d>, color: impl Into<Color>, ) -> <Gizmos<'w, 's, Config, Clear> as GizmoPrimitive2d<CircularSector>>::Output<'_>

Renders a 2D primitive with its associated details.
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impl IntoReturn for &CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where &CircularSector: 'into_return,

Converts Self into a Return value.
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impl IntoReturn for &mut CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where &mut CircularSector: 'into_return,

Converts Self into a Return value.
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impl IntoReturn for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where CircularSector: 'into_return,

Converts Self into a Return value.
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impl Measured2d for CircularSector

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fn area(&self) -> f32

Get the area of the shape
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fn perimeter(&self) -> f32

Get the perimeter of the shape
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impl Meshable for CircularSector

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type Output = CircularSectorMeshBuilder

The output of Self::mesh. This will be a MeshBuilder used for creating a Mesh.
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fn mesh(&self) -> <CircularSector as Meshable>::Output

Creates a Mesh for a shape.
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impl PartialEq for CircularSector

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fn eq(&self, other: &CircularSector) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialReflect for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn clone_value(&self) -> Box<dyn PartialReflect>

Clones the value as a Reflect trait object. Read more
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fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<CircularSector>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<CircularSector>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<CircularSector>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_any(self: Box<CircularSector>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<CircularSector>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Serialize for CircularSector

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Struct for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for CircularSector

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for CircularSector
where CircularSector: Any + Send + Sync, Arc2d: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for CircularSector

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impl Primitive2d for CircularSector

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impl StructuralPartialEq for CircularSector

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> DynamicTyped for T
where T: Typed,

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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

Returns a mutable reference to the value of the field named name, downcast to T.
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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p>, ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> Reflectable for T

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,