pub struct BorderRect {
pub left: f32,
pub right: f32,
pub top: f32,
pub bottom: f32,
}
Expand description
Defines the extents of the border of a rectangle.
This struct is used to represent thickness or offsets from the edges of a rectangle (left, right, top, and bottom), with values increasing inwards.
Fields§
§left: f32
Extent of the border along the left edge
right: f32
Extent of the border along the right edge
top: f32
Extent of the border along the top edge
bottom: f32
Extent of the border along the bottom edge
Implementations§
Source§impl BorderRect
impl BorderRect
Sourcepub const ZERO: BorderRect
pub const ZERO: BorderRect
An empty border with zero thickness along each edge
Sourcepub const fn all(extent: f32) -> BorderRect
pub const fn all(extent: f32) -> BorderRect
Creates a border with the same extent
along each edge
Examples found in repository?
examples/ui/ui_texture_slice.rs (line 48)
44fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
45 let image = asset_server.load("textures/fantasy_ui_borders/panel-border-010.png");
46
47 let slicer = TextureSlicer {
48 border: BorderRect::all(22.0),
49 center_scale_mode: SliceScaleMode::Stretch,
50 sides_scale_mode: SliceScaleMode::Stretch,
51 max_corner_scale: 1.0,
52 };
53 // ui camera
54 commands.spawn(Camera2d);
55 commands
56 .spawn(Node {
57 width: percent(100),
58 height: percent(100),
59 align_items: AlignItems::Center,
60 justify_content: JustifyContent::Center,
61 ..default()
62 })
63 .with_children(|parent| {
64 for [w, h] in [[150.0, 150.0], [300.0, 150.0], [150.0, 300.0]] {
65 parent
66 .spawn((
67 Button,
68 ImageNode {
69 image: image.clone(),
70 image_mode: NodeImageMode::Sliced(slicer.clone()),
71 ..default()
72 },
73 Node {
74 width: px(w),
75 height: px(h),
76 // horizontally center child text
77 justify_content: JustifyContent::Center,
78 // vertically center child text
79 align_items: AlignItems::Center,
80 margin: UiRect::all(px(20)),
81 ..default()
82 },
83 ))
84 .with_child((
85 Text::new("Button"),
86 TextFont {
87 font: asset_server.load("fonts/FiraSans-Bold.ttf"),
88 font_size: 33.0,
89 ..default()
90 },
91 TextColor(Color::srgb(0.9, 0.9, 0.9)),
92 ));
93 }
94 });
95}
More examples
examples/ui/ui_texture_slice_flip_and_tile.rs (line 28)
17fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
18 let image = asset_server.load_with_settings(
19 "textures/fantasy_ui_borders/numbered_slices.png",
20 |settings: &mut ImageLoaderSettings| {
21 // Need to use nearest filtering to avoid bleeding between the slices with tiling
22 settings.sampler = ImageSampler::nearest();
23 },
24 );
25
26 let slicer = TextureSlicer {
27 // `numbered_slices.png` is 48 pixels square. `BorderRect::square(16.)` insets the slicing line from each edge by 16 pixels, resulting in nine slices that are each 16 pixels square.
28 border: BorderRect::all(16.),
29 // With `SliceScaleMode::Tile` the side and center slices are tiled to fill the side and center sections of the target.
30 // And with a `stretch_value` of `1.` the tiles will have the same size as the corresponding slices in the source image.
31 center_scale_mode: SliceScaleMode::Tile { stretch_value: 1. },
32 sides_scale_mode: SliceScaleMode::Tile { stretch_value: 1. },
33 ..default()
34 };
35
36 // ui camera
37 commands.spawn(Camera2d);
38
39 commands
40 .spawn(Node {
41 width: percent(100),
42 height: percent(100),
43 justify_content: JustifyContent::Center,
44 align_content: AlignContent::Center,
45 flex_wrap: FlexWrap::Wrap,
46 column_gap: px(10),
47 row_gap: px(10),
48 ..default()
49 })
50 .with_children(|parent| {
51 for [columns, rows] in [[3, 3], [4, 4], [5, 4], [4, 5], [5, 5]] {
52 for (flip_x, flip_y) in [(false, false), (false, true), (true, false), (true, true)]
53 {
54 parent.spawn((
55 ImageNode {
56 image: image.clone(),
57 flip_x,
58 flip_y,
59 image_mode: NodeImageMode::Sliced(slicer.clone()),
60 ..default()
61 },
62 Node {
63 width: px(16 * columns),
64 height: px(16 * rows),
65 ..default()
66 },
67 ));
68 }
69 }
70 });
71}
examples/testbed/ui.rs (line 565)
560 pub fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
561 commands.spawn((Camera2d, DespawnOnExit(super::Scene::Slice)));
562 let image = asset_server.load("textures/fantasy_ui_borders/numbered_slices.png");
563
564 let slicer = TextureSlicer {
565 border: BorderRect::all(16.0),
566 center_scale_mode: SliceScaleMode::Tile { stretch_value: 1.0 },
567 sides_scale_mode: SliceScaleMode::Tile { stretch_value: 1.0 },
568 ..default()
569 };
570 commands
571 .spawn((
572 Node {
573 width: percent(100),
574 height: percent(100),
575 align_items: AlignItems::Center,
576 justify_content: JustifyContent::SpaceAround,
577 ..default()
578 },
579 DespawnOnExit(super::Scene::Slice),
580 ))
581 .with_children(|parent| {
582 for [w, h] in [[150.0, 150.0], [300.0, 150.0], [150.0, 300.0]] {
583 parent.spawn((
584 Button,
585 ImageNode {
586 image: image.clone(),
587 image_mode: NodeImageMode::Sliced(slicer.clone()),
588 ..default()
589 },
590 Node {
591 width: px(w),
592 height: px(h),
593 ..default()
594 },
595 ));
596 }
597
598 parent.spawn((
599 ImageNode {
600 image: asset_server
601 .load("textures/fantasy_ui_borders/panel-border-010.png"),
602 image_mode: NodeImageMode::Sliced(TextureSlicer {
603 border: BorderRect::all(22.0),
604 center_scale_mode: SliceScaleMode::Stretch,
605 sides_scale_mode: SliceScaleMode::Stretch,
606 max_corner_scale: 1.0,
607 }),
608 ..Default::default()
609 },
610 Node {
611 width: px(100),
612 height: px(100),
613 ..default()
614 },
615 BackgroundColor(bevy::color::palettes::css::NAVY.into()),
616 ));
617 });
618 }
examples/ui/ui_texture_atlas_slice.rs (line 58)
47fn setup(
48 mut commands: Commands,
49 asset_server: Res<AssetServer>,
50 mut texture_atlases: ResMut<Assets<TextureAtlasLayout>>,
51) {
52 let texture_handle = asset_server.load("textures/fantasy_ui_borders/border_sheet.png");
53 let atlas_layout =
54 TextureAtlasLayout::from_grid(UVec2::new(50, 50), 6, 6, Some(UVec2::splat(2)), None);
55 let atlas_layout_handle = texture_atlases.add(atlas_layout);
56
57 let slicer = TextureSlicer {
58 border: BorderRect::all(24.0),
59 center_scale_mode: SliceScaleMode::Stretch,
60 sides_scale_mode: SliceScaleMode::Stretch,
61 max_corner_scale: 1.0,
62 };
63 // ui camera
64 commands.spawn(Camera2d);
65 commands
66 .spawn(Node {
67 width: percent(100),
68 height: percent(100),
69 align_items: AlignItems::Center,
70 justify_content: JustifyContent::Center,
71 ..default()
72 })
73 .with_children(|parent| {
74 for (idx, [w, h]) in [
75 (0, [150.0, 150.0]),
76 (7, [300.0, 150.0]),
77 (13, [150.0, 300.0]),
78 ] {
79 parent
80 .spawn((
81 Button,
82 ImageNode::from_atlas_image(
83 texture_handle.clone(),
84 TextureAtlas {
85 index: idx,
86 layout: atlas_layout_handle.clone(),
87 },
88 )
89 .with_mode(NodeImageMode::Sliced(slicer.clone())),
90 Node {
91 width: px(w),
92 height: px(h),
93 // horizontally center child text
94 justify_content: JustifyContent::Center,
95 // vertically center child text
96 align_items: AlignItems::Center,
97 margin: UiRect::all(px(20)),
98 ..default()
99 },
100 ))
101 .with_children(|parent| {
102 parent.spawn((
103 Text::new("Button"),
104 TextFont {
105 font: asset_server.load("fonts/FiraSans-Bold.ttf"),
106 font_size: 33.0,
107 ..default()
108 },
109 TextColor(Color::srgb(0.9, 0.9, 0.9)),
110 ));
111 });
112 }
113 });
114}
examples/2d/sprite_slice.rs (line 41)
12fn spawn_sprites(
13 commands: &mut Commands,
14 texture_handle: Handle<Image>,
15 mut position: Vec3,
16 slice_border: f32,
17 style: TextFont,
18 gap: f32,
19) {
20 let cases = [
21 // Reference sprite
22 (
23 "Original",
24 style.clone(),
25 Vec2::splat(100.0),
26 SpriteImageMode::Auto,
27 ),
28 // Scaled regular sprite
29 (
30 "Stretched",
31 style.clone(),
32 Vec2::new(100.0, 200.0),
33 SpriteImageMode::Auto,
34 ),
35 // Stretched Scaled sliced sprite
36 (
37 "With Slicing",
38 style.clone(),
39 Vec2::new(100.0, 200.0),
40 SpriteImageMode::Sliced(TextureSlicer {
41 border: BorderRect::all(slice_border),
42 center_scale_mode: SliceScaleMode::Stretch,
43 ..default()
44 }),
45 ),
46 // Scaled sliced sprite
47 (
48 "With Tiling",
49 style.clone(),
50 Vec2::new(100.0, 200.0),
51 SpriteImageMode::Sliced(TextureSlicer {
52 border: BorderRect::all(slice_border),
53 center_scale_mode: SliceScaleMode::Tile { stretch_value: 0.5 },
54 sides_scale_mode: SliceScaleMode::Tile { stretch_value: 0.2 },
55 ..default()
56 }),
57 ),
58 // Scaled sliced sprite horizontally
59 (
60 "With Tiling",
61 style.clone(),
62 Vec2::new(300.0, 200.0),
63 SpriteImageMode::Sliced(TextureSlicer {
64 border: BorderRect::all(slice_border),
65 center_scale_mode: SliceScaleMode::Tile { stretch_value: 0.2 },
66 sides_scale_mode: SliceScaleMode::Tile { stretch_value: 0.3 },
67 ..default()
68 }),
69 ),
70 // Scaled sliced sprite horizontally with max scale
71 (
72 "With Corners Constrained",
73 style,
74 Vec2::new(300.0, 200.0),
75 SpriteImageMode::Sliced(TextureSlicer {
76 border: BorderRect::all(slice_border),
77 center_scale_mode: SliceScaleMode::Tile { stretch_value: 0.1 },
78 sides_scale_mode: SliceScaleMode::Tile { stretch_value: 0.2 },
79 max_corner_scale: 0.2,
80 }),
81 ),
82 ];
83
84 for (label, text_style, size, scale_mode) in cases {
85 position.x += 0.5 * size.x;
86 commands.spawn((
87 Sprite {
88 image: texture_handle.clone(),
89 custom_size: Some(size),
90 image_mode: scale_mode,
91 ..default()
92 },
93 Transform::from_translation(position),
94 children![(
95 Text2d::new(label),
96 text_style,
97 TextLayout::new_with_justify(Justify::Center),
98 Transform::from_xyz(0., -0.5 * size.y - 10., 0.0),
99 bevy::sprite::Anchor::TOP_CENTER,
100 )],
101 ));
102 position.x += 0.5 * size.x + gap;
103 }
104}
Sourcepub const fn axes(horizontal: f32, vertical: f32) -> BorderRect
pub const fn axes(horizontal: f32, vertical: f32) -> BorderRect
Creates a new border with the left
and right
extents equal to horizontal
, and top
and bottom
extents equal to vertical
.
Trait Implementations§
Source§impl Add for BorderRect
impl Add for BorderRect
Source§type Output = BorderRect
type Output = BorderRect
The resulting type after applying the
+
operator.Source§fn add(self, rhs: BorderRect) -> <BorderRect as Add>::Output
fn add(self, rhs: BorderRect) -> <BorderRect as Add>::Output
Performs the
+
operation. Read moreSource§impl Clone for BorderRect
impl Clone for BorderRect
Source§fn clone(&self) -> BorderRect
fn clone(&self) -> BorderRect
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for BorderRect
impl Debug for BorderRect
Source§impl Default for BorderRect
impl Default for BorderRect
Source§fn default() -> BorderRect
fn default() -> BorderRect
Returns the “default value” for a type. Read more
Source§impl Div<f32> for BorderRect
impl Div<f32> for BorderRect
Source§impl From<f32> for BorderRect
impl From<f32> for BorderRect
Source§fn from(extent: f32) -> BorderRect
fn from(extent: f32) -> BorderRect
Converts to this type from the input type.
Source§impl FromArg for BorderRect
impl FromArg for BorderRect
Source§impl FromReflect for BorderRect
impl FromReflect for BorderRect
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<BorderRect>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<BorderRect>
Constructs a concrete instance of
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetOwnership for BorderRect
impl GetOwnership for BorderRect
Source§impl GetTypeRegistration for BorderRect
impl GetTypeRegistration for BorderRect
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl IntoReturn for BorderRect
impl IntoReturn for BorderRect
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
BorderRect: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
BorderRect: 'into_return,
Source§impl Mul<f32> for BorderRect
impl Mul<f32> for BorderRect
Source§impl PartialEq for BorderRect
impl PartialEq for BorderRect
Source§impl PartialReflect for BorderRect
impl PartialReflect for BorderRect
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<BorderRect>) -> ReflectOwned
fn reflect_owned(self: Box<BorderRect>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<BorderRect>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<BorderRect>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Attempts to cast this type to a fully-reflected value.
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(self: Box<BorderRect>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<BorderRect>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Casts this type to a reflected value. Read more
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Casts this type to a mutable, reflected value. Read more
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Attempts to clone
Self
using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
Source§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
For a type implementing
PartialReflect
, combines reflect_clone
and
take
in a useful fashion, automatically constructing an appropriate
ReflectCloneError
if the downcast fails. Read moreSource§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
Source§impl Reflect for BorderRect
impl Reflect for BorderRect
Source§fn into_any(self: Box<BorderRect>) -> Box<dyn Any>
fn into_any(self: Box<BorderRect>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>
. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<BorderRect>) -> Box<dyn Reflect>
fn into_reflect(self: Box<BorderRect>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
Source§impl Struct for BorderRect
impl Struct for BorderRect
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn PartialReflect
.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn PartialReflect
.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn PartialReflect
.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn PartialReflect
.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
Returns the name of the field with index
index
.Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
Source§fn to_dynamic_struct(&self) -> DynamicStruct
fn to_dynamic_struct(&self) -> DynamicStruct
Creates a new
DynamicStruct
from this struct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
Will return
None
if TypeInfo
is not available.Source§impl Sub for BorderRect
impl Sub for BorderRect
Source§type Output = BorderRect
type Output = BorderRect
The resulting type after applying the
-
operator.Source§fn sub(self, rhs: BorderRect) -> <BorderRect as Sub>::Output
fn sub(self, rhs: BorderRect) -> <BorderRect as Sub>::Output
Performs the
-
operation. Read moreSource§impl TypePath for BorderRect
impl TypePath for BorderRect
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for BorderRect
impl Typed for BorderRect
impl Copy for BorderRect
impl StructuralPartialEq for BorderRect
Auto Trait Implementations§
impl Freeze for BorderRect
impl RefUnwindSafe for BorderRect
impl Send for BorderRect
impl Sync for BorderRect
impl Unpin for BorderRect
impl UnwindSafe for BorderRect
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
, which can then be
downcast
into Box<dyn ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
, which can then be further
downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
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