pub enum Val {
Auto,
Px(f32),
Percent(f32),
Vw(f32),
Vh(f32),
VMin(f32),
VMax(f32),
}
Expand description
Represents the possible value types for layout properties.
This enum allows specifying values for various Node
properties in different units,
such as logical pixels, percentages, or automatically determined values.
Val
also implements core::str::FromStr
to allow parsing values from strings in the format #.#px
. Whitespaces between the value and unit is allowed. The following units are supported:
px
: logical pixels%
: percentagevw
: percentage of the viewport widthvh
: percentage of the viewport heightvmin
: percentage of the viewport’s smaller dimensionvmax
: percentage of the viewport’s larger dimension
Additionally, auto
will be parsed as Val::Auto
.
Variants§
Auto
Automatically determine the value based on the context and other Node
properties.
Px(f32)
Set this value in logical pixels.
Percent(f32)
Set the value as a percentage of its parent node’s length along a specific axis.
If the UI node has no parent, the percentage is calculated based on the window’s length along the corresponding axis.
The chosen axis depends on the Node
field set:
- For
flex_basis
, the percentage is relative to the main-axis length determined by theflex_direction
. - For
gap
,min_size
,size
, andmax_size
:width
is relative to the parent’s width.height
is relative to the parent’s height.
- For
margin
,padding
, andborder
values: the percentage is relative to the parent node’s width. - For positions,
left
andright
are relative to the parent’s width, whilebottom
andtop
are relative to the parent’s height.
Vw(f32)
Set this value in percent of the viewport width
Vh(f32)
Set this value in percent of the viewport height
VMin(f32)
Set this value in percent of the viewport’s smaller dimension.
VMax(f32)
Set this value in percent of the viewport’s larger dimension.
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Source§impl Val
impl Val
Sourcepub fn resolve(
self,
parent_size: f32,
viewport_size: Vec2,
) -> Result<f32, ValArithmeticError>
pub fn resolve( self, parent_size: f32, viewport_size: Vec2, ) -> Result<f32, ValArithmeticError>
Resolves a Val
from the given context values and returns this as an f32
.
The Val::Px
value (if present), parent_size
and viewport_size
should all be in the same coordinate space.
Returns a ValArithmeticError::NonEvaluable
if the Val
is impossible to resolve into a concrete value.
Note: If a Val::Px
is resolved, its inner value is returned unchanged.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
.tap_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.