Struct RegularPolygon

Source
pub struct RegularPolygon {
    pub circumcircle: Circle,
    pub sides: u32,
}
Expand description

A polygon centered on the origin where all vertices lie on a circle, equally far apart.

Fields§

§circumcircle: Circle

The circumcircle on which all vertices lie

§sides: u32

The number of sides

Implementations§

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impl RegularPolygon

Source

pub fn new(circumradius: f32, sides: u32) -> RegularPolygon

Create a new RegularPolygon from the radius of the circumcircle and a number of sides

§Panics

Panics if circumradius is negative

Examples found in repository?
examples/ecs/entity_disabling.rs (line 116)
105fn setup_scene(
106    mut commands: Commands,
107    mut meshes: ResMut<Assets<Mesh>>,
108    mut materials: ResMut<Assets<ColorMaterial>>,
109) {
110    commands.spawn(Camera2d);
111
112    let named_shapes = [
113        (Name::new("Annulus"), meshes.add(Annulus::new(25.0, 50.0))),
114        (
115            Name::new("Bestagon"),
116            meshes.add(RegularPolygon::new(50.0, 6)),
117        ),
118        (Name::new("Rhombus"), meshes.add(Rhombus::new(75.0, 100.0))),
119    ];
120    let num_shapes = named_shapes.len();
121
122    for (i, (name, shape)) in named_shapes.into_iter().enumerate() {
123        // Distribute colors evenly across the rainbow.
124        let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
125
126        commands.spawn((
127            name,
128            DisableOnClick,
129            Mesh2d(shape),
130            MeshMaterial2d(materials.add(color)),
131            Transform::from_xyz(
132                // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
133                -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
134                0.0,
135                0.0,
136            ),
137        ));
138    }
139}
More examples
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examples/testbed/2d.rs (line 83)
67    pub fn setup(
68        mut commands: Commands,
69        mut meshes: ResMut<Assets<Mesh>>,
70        mut materials: ResMut<Assets<ColorMaterial>>,
71    ) {
72        commands.spawn((Camera2d, StateScoped(super::Scene::Shapes)));
73
74        let shapes = [
75            meshes.add(Circle::new(50.0)),
76            meshes.add(CircularSector::new(50.0, 1.0)),
77            meshes.add(CircularSegment::new(50.0, 1.25)),
78            meshes.add(Ellipse::new(25.0, 50.0)),
79            meshes.add(Annulus::new(25.0, 50.0)),
80            meshes.add(Capsule2d::new(25.0, 50.0)),
81            meshes.add(Rhombus::new(75.0, 100.0)),
82            meshes.add(Rectangle::new(50.0, 100.0)),
83            meshes.add(RegularPolygon::new(50.0, 6)),
84            meshes.add(Triangle2d::new(
85                Vec2::Y * 50.0,
86                Vec2::new(-50.0, -50.0),
87                Vec2::new(50.0, -50.0),
88            )),
89        ];
90        let num_shapes = shapes.len();
91
92        for (i, shape) in shapes.into_iter().enumerate() {
93            // Distribute colors evenly across the rainbow.
94            let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
95
96            commands.spawn((
97                Mesh2d(shape),
98                MeshMaterial2d(materials.add(color)),
99                Transform::from_xyz(
100                    // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
101                    -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
102                    0.0,
103                    0.0,
104                ),
105                StateScoped(super::Scene::Shapes),
106            ));
107        }
108    }
109}
110
111mod bloom {
112    use bevy::{
113        core_pipeline::{bloom::Bloom, tonemapping::Tonemapping},
114        prelude::*,
115    };
116
117    pub fn setup(
118        mut commands: Commands,
119        mut meshes: ResMut<Assets<Mesh>>,
120        mut materials: ResMut<Assets<ColorMaterial>>,
121    ) {
122        commands.spawn((
123            Camera2d,
124            Camera {
125                hdr: true,
126                ..default()
127            },
128            Tonemapping::TonyMcMapface,
129            Bloom::default(),
130            StateScoped(super::Scene::Bloom),
131        ));
132
133        commands.spawn((
134            Mesh2d(meshes.add(Circle::new(100.))),
135            MeshMaterial2d(materials.add(Color::srgb(7.5, 0.0, 7.5))),
136            Transform::from_translation(Vec3::new(-200., 0., 0.)),
137            StateScoped(super::Scene::Bloom),
138        ));
139
140        commands.spawn((
141            Mesh2d(meshes.add(RegularPolygon::new(100., 6))),
142            MeshMaterial2d(materials.add(Color::srgb(6.25, 9.4, 9.1))),
143            Transform::from_translation(Vec3::new(200., 0., 0.)),
144            StateScoped(super::Scene::Bloom),
145        ));
146    }
examples/2d/2d_shapes.rs (line 41)
25fn setup(
26    mut commands: Commands,
27    mut meshes: ResMut<Assets<Mesh>>,
28    mut materials: ResMut<Assets<ColorMaterial>>,
29) {
30    commands.spawn(Camera2d);
31
32    let shapes = [
33        meshes.add(Circle::new(50.0)),
34        meshes.add(CircularSector::new(50.0, 1.0)),
35        meshes.add(CircularSegment::new(50.0, 1.25)),
36        meshes.add(Ellipse::new(25.0, 50.0)),
37        meshes.add(Annulus::new(25.0, 50.0)),
38        meshes.add(Capsule2d::new(25.0, 50.0)),
39        meshes.add(Rhombus::new(75.0, 100.0)),
40        meshes.add(Rectangle::new(50.0, 100.0)),
41        meshes.add(RegularPolygon::new(50.0, 6)),
42        meshes.add(Triangle2d::new(
43            Vec2::Y * 50.0,
44            Vec2::new(-50.0, -50.0),
45            Vec2::new(50.0, -50.0),
46        )),
47    ];
48    let num_shapes = shapes.len();
49
50    for (i, shape) in shapes.into_iter().enumerate() {
51        // Distribute colors evenly across the rainbow.
52        let color = Color::hsl(360. * i as f32 / num_shapes as f32, 0.95, 0.7);
53
54        commands.spawn((
55            Mesh2d(shape),
56            MeshMaterial2d(materials.add(color)),
57            Transform::from_xyz(
58                // Distribute shapes from -X_EXTENT/2 to +X_EXTENT/2.
59                -X_EXTENT / 2. + i as f32 / (num_shapes - 1) as f32 * X_EXTENT,
60                0.0,
61                0.0,
62            ),
63        ));
64    }
65
66    #[cfg(not(target_arch = "wasm32"))]
67    commands.spawn((
68        Text::new("Press space to toggle wireframes"),
69        Node {
70            position_type: PositionType::Absolute,
71            top: Val::Px(12.0),
72            left: Val::Px(12.0),
73            ..default()
74        },
75    ));
76}
examples/math/bounding_2d.rs (line 253)
202fn setup(mut commands: Commands) {
203    commands.spawn(Camera2d);
204
205    commands.spawn((
206        Transform::from_xyz(-OFFSET_X, OFFSET_Y, 0.),
207        Shape::Circle(Circle::new(45.)),
208        DesiredVolume::Aabb,
209        Intersects::default(),
210    ));
211
212    commands.spawn((
213        Transform::from_xyz(0., OFFSET_Y, 0.),
214        Shape::Rectangle(Rectangle::new(80., 80.)),
215        Spin,
216        DesiredVolume::Circle,
217        Intersects::default(),
218    ));
219
220    commands.spawn((
221        Transform::from_xyz(OFFSET_X, OFFSET_Y, 0.),
222        Shape::Triangle(Triangle2d::new(
223            Vec2::new(-40., -40.),
224            Vec2::new(-20., 40.),
225            Vec2::new(40., 50.),
226        )),
227        Spin,
228        DesiredVolume::Aabb,
229        Intersects::default(),
230    ));
231
232    commands.spawn((
233        Transform::from_xyz(-OFFSET_X, -OFFSET_Y, 0.),
234        Shape::Line(Segment2d::from_direction_and_length(
235            Dir2::from_xy(1., 0.3).unwrap(),
236            90.,
237        )),
238        Spin,
239        DesiredVolume::Circle,
240        Intersects::default(),
241    ));
242
243    commands.spawn((
244        Transform::from_xyz(0., -OFFSET_Y, 0.),
245        Shape::Capsule(Capsule2d::new(25., 50.)),
246        Spin,
247        DesiredVolume::Aabb,
248        Intersects::default(),
249    ));
250
251    commands.spawn((
252        Transform::from_xyz(OFFSET_X, -OFFSET_Y, 0.),
253        Shape::Polygon(RegularPolygon::new(50., 6)),
254        Spin,
255        DesiredVolume::Circle,
256        Intersects::default(),
257    ));
258
259    commands.spawn((
260        Text::default(),
261        Node {
262            position_type: PositionType::Absolute,
263            top: Val::Px(12.0),
264            left: Val::Px(12.0),
265            ..default()
266        },
267    ));
268}
examples/2d/bloom_2d.rs (line 55)
19fn setup(
20    mut commands: Commands,
21    mut meshes: ResMut<Assets<Mesh>>,
22    mut materials: ResMut<Assets<ColorMaterial>>,
23    asset_server: Res<AssetServer>,
24) {
25    commands.spawn((
26        Camera2d,
27        Camera {
28            hdr: true, // 1. HDR is required for bloom
29            clear_color: ClearColorConfig::Custom(Color::BLACK),
30            ..default()
31        },
32        Tonemapping::TonyMcMapface, // 2. Using a tonemapper that desaturates to white is recommended
33        Bloom::default(),           // 3. Enable bloom for the camera
34        DebandDither::Enabled,      // Optional: bloom causes gradients which cause banding
35    ));
36
37    // Sprite
38    commands.spawn(Sprite {
39        image: asset_server.load("branding/bevy_bird_dark.png"),
40        color: Color::srgb(5.0, 5.0, 5.0), // 4. Put something bright in a dark environment to see the effect
41        custom_size: Some(Vec2::splat(160.0)),
42        ..default()
43    });
44
45    // Circle mesh
46    commands.spawn((
47        Mesh2d(meshes.add(Circle::new(100.))),
48        // 4. Put something bright in a dark environment to see the effect
49        MeshMaterial2d(materials.add(Color::srgb(7.5, 0.0, 7.5))),
50        Transform::from_translation(Vec3::new(-200., 0., 0.)),
51    ));
52
53    // Hexagon mesh
54    commands.spawn((
55        Mesh2d(meshes.add(RegularPolygon::new(100., 6))),
56        // 4. Put something bright in a dark environment to see the effect
57        MeshMaterial2d(materials.add(Color::srgb(6.25, 9.4, 9.1))),
58        Transform::from_translation(Vec3::new(200., 0., 0.)),
59    ));
60
61    // UI
62    commands.spawn((
63        Text::default(),
64        Node {
65            position_type: PositionType::Absolute,
66            top: Val::Px(12.0),
67            left: Val::Px(12.0),
68            ..default()
69        },
70    ));
71}
Source

pub fn circumradius(&self) -> f32

Get the radius of the circumcircle on which all vertices of the regular polygon lie

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pub fn inradius(&self) -> f32

Get the inradius or apothem of the regular polygon. This is the radius of the largest circle that can be drawn within the polygon

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pub fn side_length(&self) -> f32

Get the length of one side of the regular polygon

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pub fn internal_angle_degrees(&self) -> f32

Get the internal angle of the regular polygon in degrees.

This is the angle formed by two adjacent sides with points within the angle being in the interior of the polygon

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pub fn internal_angle_radians(&self) -> f32

Get the internal angle of the regular polygon in radians.

This is the angle formed by two adjacent sides with points within the angle being in the interior of the polygon

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pub fn external_angle_degrees(&self) -> f32

Get the external angle of the regular polygon in degrees.

This is the angle formed by two adjacent sides with points within the angle being in the exterior of the polygon

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pub fn external_angle_radians(&self) -> f32

Get the external angle of the regular polygon in radians.

This is the angle formed by two adjacent sides with points within the angle being in the exterior of the polygon

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pub fn vertices(self, rotation: f32) -> impl IntoIterator<Item = Vec2>

Returns an iterator over the vertices of the regular polygon, rotated counterclockwise by the given angle in radians.

With a rotation of 0, a vertex will be placed at the top (0.0, circumradius).

Trait Implementations§

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impl Bounded2d for RegularPolygon

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fn aabb_2d(&self, isometry: impl Into<Isometry2d>) -> Aabb2d

Get an axis-aligned bounding box for the shape translated and rotated by the given isometry.
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fn bounding_circle(&self, isometry: impl Into<Isometry2d>) -> BoundingCircle

Get a bounding circle for the shape translated and rotated by the given isometry.
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impl BoundedExtrusion for RegularPolygon

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fn extrusion_aabb_3d( &self, half_depth: f32, isometry: impl Into<Isometry3d>, ) -> Aabb3d

Get an axis-aligned bounding box for an extrusion with this shape as a base and the given half_depth, transformed by the given translation and rotation.
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fn extrusion_bounding_sphere( &self, half_depth: f32, isometry: impl Into<Isometry3d>, ) -> BoundingSphere

Get a bounding sphere for an extrusion of the base_shape with the given half_depth with the given translation and rotation
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impl Clone for RegularPolygon

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fn clone(&self) -> RegularPolygon

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RegularPolygon

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for RegularPolygon

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fn default() -> RegularPolygon

Returns the default RegularPolygon with six sides (a hexagon) and a circumradius of 0.5.

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impl<'de> Deserialize<'de> for RegularPolygon

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fn deserialize<__D>( __deserializer: __D, ) -> Result<RegularPolygon, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<RegularPolygon> for Mesh

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fn from(polygon: RegularPolygon) -> Mesh

Converts to this type from the input type.
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impl FromArg for &'static RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = &'from_arg RegularPolygon

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<&'static RegularPolygon as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromArg for &'static mut RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = &'from_arg mut RegularPolygon

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<&'static mut RegularPolygon as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromArg for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = RegularPolygon

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<RegularPolygon as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromReflect for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<RegularPolygon>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetOwnership for &RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetOwnership for &mut RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetOwnership for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetTypeRegistration for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl<Config, Clear> GizmoPrimitive2d<RegularPolygon> for GizmoBuffer<Config, Clear>
where Config: GizmoConfigGroup, Clear: 'static + Send + Sync,

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type Output<'a> = () where GizmoBuffer<Config, Clear>: 'a

The output of primitive_2d. This is a builder to set non-default values.
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fn primitive_2d( &mut self, primitive: &RegularPolygon, isometry: impl Into<Isometry2d>, color: impl Into<Color>, ) -> <GizmoBuffer<Config, Clear> as GizmoPrimitive2d<RegularPolygon>>::Output<'_>

Renders a 2D primitive with its associated details.
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impl IntoReturn for &RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where &RegularPolygon: 'into_return,

Converts Self into a Return value.
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impl IntoReturn for &mut RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where &mut RegularPolygon: 'into_return,

Converts Self into a Return value.
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impl IntoReturn for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where RegularPolygon: 'into_return,

Converts Self into a Return value.
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impl Measured2d for RegularPolygon

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fn area(&self) -> f32

Get the area of the regular polygon

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fn perimeter(&self) -> f32

Get the perimeter of the regular polygon. This is the sum of its sides

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impl Meshable for RegularPolygon

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type Output = RegularPolygonMeshBuilder

The output of Self::mesh. This will be a MeshBuilder used for creating a Mesh.
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fn mesh(&self) -> <RegularPolygon as Meshable>::Output

Creates a Mesh for a shape.
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impl PartialEq for RegularPolygon

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fn eq(&self, other: &RegularPolygon) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialReflect for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<RegularPolygon>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<RegularPolygon>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<RegularPolygon>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn clone_value(&self) -> Box<dyn PartialReflect>

👎Deprecated since 0.16.0: to clone reflected values, prefer using reflect_clone. To convert reflected values to dynamic ones, use to_dynamic.
Clones Self into its dynamic representation. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_any(self: Box<RegularPolygon>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<RegularPolygon>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Serialize for RegularPolygon

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Struct for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>

Returns a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> DynamicStruct

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fn clone_dynamic(&self) -> DynamicStruct

👎Deprecated since 0.16.0: use to_dynamic_struct instead
Clones the struct into a DynamicStruct.
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for RegularPolygon

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for RegularPolygon
where RegularPolygon: Any + Send + Sync, Circle: FromReflect + TypePath + MaybeTyped + RegisterForReflection, u32: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl Copy for RegularPolygon

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impl Primitive2d for RegularPolygon

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impl StructuralPartialEq for RegularPolygon

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> DynamicTyped for T
where T: Typed,

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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

Returns a mutable reference to the value of the field named name, downcast to T.
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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p>, ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> Reflectable for T

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,