pub struct VolumetricFog {
pub ambient_color: Color,
pub ambient_intensity: f32,
pub jitter: f32,
pub step_count: u32,
}Expand description
When placed on a bevy_camera::Camera3d, enables
volumetric fog and volumetric lighting, also known as light shafts or god
rays.
Requires using WebGPU on Wasm builds.
Fields§
§ambient_color: ColorColor of the ambient light.
This is separate from Bevy’s AmbientLight because an
EnvironmentMapLight is
still considered an ambient light for the purposes of volumetric fog. If you’re using a
EnvironmentMapLight, for best results,
this should be a good approximation of the average color of the environment map.
Defaults to white.
ambient_intensity: f32The brightness of the ambient light.
If there’s no EnvironmentMapLight,
set this to 0.
Defaults to 0.1.
jitter: f32The maximum distance to offset the ray origin randomly by, in meters.
This is intended for use with temporal antialiasing. It helps fog look less blocky by varying the start position of the ray, using interleaved gradient noise.
step_count: u32The number of raymarching steps to perform.
Higher values produce higher-quality results with less banding, but reduce performance.
The default value is 64.
Trait Implementations§
Source§impl Clone for VolumetricFog
impl Clone for VolumetricFog
Source§fn clone(&self) -> VolumetricFog
fn clone(&self) -> VolumetricFog
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for VolumetricFog
impl Component for VolumetricFog
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
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EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for VolumetricFog
impl Debug for VolumetricFog
Source§impl Default for VolumetricFog
impl Default for VolumetricFog
Source§fn default() -> VolumetricFog
fn default() -> VolumetricFog
Source§impl FromArg for VolumetricFog
impl FromArg for VolumetricFog
Source§impl FromReflect for VolumetricFog
impl FromReflect for VolumetricFog
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<VolumetricFog>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<VolumetricFog>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for VolumetricFog
impl GetOwnership for VolumetricFog
Source§impl GetTypeRegistration for VolumetricFog
impl GetTypeRegistration for VolumetricFog
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntoReturn for VolumetricFog
impl IntoReturn for VolumetricFog
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
VolumetricFog: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
VolumetricFog: 'into_return,
Source§impl PartialReflect for VolumetricFog
impl PartialReflect for VolumetricFog
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<VolumetricFog>) -> ReflectOwned
fn reflect_owned(self: Box<VolumetricFog>) -> ReflectOwned
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self: Box<VolumetricFog>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<VolumetricFog>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
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fn into_partial_reflect(self: Box<VolumetricFog>) -> Box<dyn PartialReflect>
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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Source§impl Reflect for VolumetricFog
impl Reflect for VolumetricFog
Source§fn into_any(self: Box<VolumetricFog>) -> Box<dyn Any>
fn into_any(self: Box<VolumetricFog>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<VolumetricFog>) -> Box<dyn Reflect>
fn into_reflect(self: Box<VolumetricFog>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for VolumetricFog
impl Struct for VolumetricFog
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fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
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None if TypeInfo is not available.Source§impl TypePath for VolumetricFog
impl TypePath for VolumetricFog
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fn type_path() -> &'static str
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Source§impl Typed for VolumetricFog
impl Typed for VolumetricFog
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Auto Trait Implementations§
impl Freeze for VolumetricFog
impl RefUnwindSafe for VolumetricFog
impl Send for VolumetricFog
impl Sync for VolumetricFog
impl Unpin for VolumetricFog
impl UnwindSafe for VolumetricFog
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Source§impl<T> Tap for T
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
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builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
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