pub struct GltfLoader {
pub supported_compressed_formats: CompressedImageFormats,
pub custom_vertex_attributes: HashMap<Box<str>, MeshVertexAttribute>,
pub default_sampler: Arc<Mutex<ImageSamplerDescriptor>>,
pub default_convert_coordinates: GltfConvertCoordinates,
pub extensions: Arc<RwLock<Vec<Box<dyn GltfExtensionHandler>>>>,
}Expand description
Loads glTF files with all of their data as their corresponding bevy representations.
Fields§
§supported_compressed_formats: CompressedImageFormatsList of compressed image formats handled by the loader.
custom_vertex_attributes: HashMap<Box<str>, MeshVertexAttribute>Custom vertex attributes that will be recognized when loading a glTF file.
Keys must be the attribute names as found in the glTF data, which must start with an underscore. See this section of the glTF specification for additional details on custom attributes.
default_sampler: Arc<Mutex<ImageSamplerDescriptor>>Arc to default ImageSamplerDescriptor.
default_convert_coordinates: GltfConvertCoordinatesThe default glTF coordinate conversion setting. This can be overridden
per-load by GltfLoaderSettings::convert_coordinates.
extensions: Arc<RwLock<Vec<Box<dyn GltfExtensionHandler>>>>glTF extension data processors. These are Bevy-side processors designed to access glTF extension data during the loading process.
Implementations§
Source§impl GltfLoader
impl GltfLoader
Sourcepub async fn load_gltf<'a, 'b, 'c>(
loader: &GltfLoader,
bytes: &'a [u8],
load_context: &'b mut LoadContext<'c>,
settings: &'b GltfLoaderSettings,
) -> Result<Gltf, GltfError>
pub async fn load_gltf<'a, 'b, 'c>( loader: &GltfLoader, bytes: &'a [u8], load_context: &'b mut LoadContext<'c>, settings: &'b GltfLoaderSettings, ) -> Result<Gltf, GltfError>
Loads an entire glTF file.
Trait Implementations§
Source§impl AssetLoader for GltfLoader
impl AssetLoader for GltfLoader
Source§type Settings = GltfLoaderSettings
type Settings = GltfLoaderSettings
AssetLoader.Source§async fn load(
&self,
reader: &mut dyn Reader,
settings: &GltfLoaderSettings,
load_context: &mut LoadContext<'_>,
) -> Result<Gltf, <GltfLoader as AssetLoader>::Error>
async fn load( &self, reader: &mut dyn Reader, settings: &GltfLoaderSettings, load_context: &mut LoadContext<'_>, ) -> Result<Gltf, <GltfLoader as AssetLoader>::Error>
AssetLoader::Asset (and any other labeled assets) from the bytes provided by Reader.Source§fn extensions(&self) -> &[&str]
fn extensions(&self) -> &[&str]
AssetLoader, without the preceding dot.
Note that users of this AssetLoader may choose to load files with a non-matching extension.Source§impl TypePath for GltfLoader
impl TypePath for GltfLoader
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for GltfLoader
impl !RefUnwindSafe for GltfLoader
impl Send for GltfLoader
impl Sync for GltfLoader
impl Unpin for GltfLoader
impl UnsafeUnpin for GltfLoader
impl !UnwindSafe for GltfLoader
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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