pub struct VecReader { /* private fields */ }
Implementations§
source§impl VecReader
impl VecReader
sourcepub fn new(bytes: Vec<u8>) -> VecReader
pub fn new(bytes: Vec<u8>) -> VecReader
Create a new VecReader
for bytes
.
Examples found in repository?
examples/asset/asset_decompression.rs (line 75)
45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83
fn load<'a>(
&'a self,
reader: &'a mut Reader,
_settings: &'a (),
load_context: &'a mut LoadContext,
) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
Box::pin(async move {
let compressed_path = load_context.path();
let file_name = compressed_path
.file_name()
.ok_or(GzAssetLoaderError::IndeterminateFilePath)?
.to_string_lossy();
let uncompressed_file_name = file_name
.strip_suffix(".gz")
.ok_or(GzAssetLoaderError::IndeterminateFilePath)?;
let contained_path = compressed_path.join(uncompressed_file_name);
let mut bytes_compressed = Vec::new();
reader.read_to_end(&mut bytes_compressed).await?;
let mut decoder = GzDecoder::new(bytes_compressed.as_slice());
let mut bytes_uncompressed = Vec::new();
decoder.read_to_end(&mut bytes_uncompressed)?;
// Now that we have decompressed the asset, let's pass it back to the
// context to continue loading
let mut reader = VecReader::new(bytes_uncompressed);
let uncompressed = load_context
.load_direct_with_reader(&mut reader, contained_path)
.await?;
Ok(GzAsset { uncompressed })
})
}
Trait Implementations§
Auto Trait Implementations§
impl Freeze for VecReader
impl RefUnwindSafe for VecReader
impl Send for VecReader
impl Sync for VecReader
impl Unpin for VecReader
impl UnwindSafe for VecReader
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<R> AsyncReadExt for R
impl<R> AsyncReadExt for R
source§fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadFuture<'a, Self> ⓘwhere
Self: Unpin,
Reads some bytes from the byte stream. Read more
source§fn read_vectored<'a>(
&'a mut self,
bufs: &'a mut [IoSliceMut<'a>]
) -> ReadVectoredFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_vectored<'a>(
&'a mut self,
bufs: &'a mut [IoSliceMut<'a>]
) -> ReadVectoredFuture<'a, Self> ⓘwhere
Self: Unpin,
source§fn read_to_end<'a>(
&'a mut self,
buf: &'a mut Vec<u8>
) -> ReadToEndFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_to_end<'a>(
&'a mut self,
buf: &'a mut Vec<u8>
) -> ReadToEndFuture<'a, Self> ⓘwhere
Self: Unpin,
source§fn read_to_string<'a>(
&'a mut self,
buf: &'a mut String
) -> ReadToStringFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_to_string<'a>(
&'a mut self,
buf: &'a mut String
) -> ReadToStringFuture<'a, Self> ⓘwhere
Self: Unpin,
source§fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExactFuture<'a, Self> ⓘwhere
Self: Unpin,
fn read_exact<'a>(&'a mut self, buf: &'a mut [u8]) -> ReadExactFuture<'a, Self> ⓘwhere
Self: Unpin,
Reads the exact number of bytes required to fill
buf
. Read moresource§fn take(self, limit: u64) -> Take<Self>where
Self: Sized,
fn take(self, limit: u64) -> Take<Self>where
Self: Sized,
Creates an adapter which will read at most
limit
bytes from it. Read moresource§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.