Trait bevy::render::render_resource::SpecializedMeshPipeline
pub trait SpecializedMeshPipeline {
type Key: Clone + Hash + PartialEq<Self::Key> + Eq;
fn specialize(
&self,
key: Self::Key,
layout: &Hashed<InnerMeshVertexBufferLayout, FixedState>
) -> Result<RenderPipelineDescriptor, SpecializedMeshPipelineError>;
}