Struct bevy::reflect::TypeRegistration
pub struct TypeRegistration { /* private fields */ }Expand description
A record of data about a type.
This contains the TypeInfo of the type, as well as its short name.
For each trait specified by the #[reflect(_)] attribute of
#[derive(Reflect)] on the registered type, this record also contains
a TypeData which can be used to downcast Reflect trait objects of
this type to trait objects of the relevant trait.
Implementations§
§impl TypeRegistration
impl TypeRegistration
pub fn data<T>(&self) -> Option<&T>where
T: TypeData,
pub fn data<T>(&self) -> Option<&T>where
T: TypeData,
Returns a reference to the value of type T in this registration’s type
data.
Returns None if no such value exists.
pub fn data_mut<T>(&mut self) -> Option<&mut T>where
T: TypeData,
pub fn data_mut<T>(&mut self) -> Option<&mut T>where
T: TypeData,
Returns a mutable reference to the value of type T in this
registration’s type data.
Returns None if no such value exists.
pub fn insert<T>(&mut self, data: T)where
T: TypeData,
pub fn insert<T>(&mut self, data: T)where
T: TypeData,
Inserts an instance of T into this registration’s type data.
If another instance of T was previously inserted, it is replaced.
pub fn of<T>() -> TypeRegistrationwhere
T: Reflect + Typed,
pub fn of<T>() -> TypeRegistrationwhere
T: Reflect + Typed,
Creates type registration information for T.
pub fn short_name(&self) -> &str
pub fn short_name(&self) -> &str
Returns the short name of the type.
Trait Implementations§
§impl Clone for TypeRegistration
impl Clone for TypeRegistration
§fn clone(&self) -> TypeRegistration
fn clone(&self) -> TypeRegistration
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreAuto Trait Implementations§
impl !RefUnwindSafe for TypeRegistration
impl Send for TypeRegistration
impl Sync for TypeRegistration
impl Unpin for TypeRegistration
impl !UnwindSafe for TypeRegistration
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist. Read more§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read more§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read more