pub struct RenderGraphContext<'a> { /* private fields */ }
Expand description

The context with all graph information required to run a Node. This context is created for each node by the RenderGraphRunner.

The slot input can be read from here and the outputs must be written back to the context for passing them onto the next node.

Sub graphs can be queued for running by adding a RunSubGraph command to the context. After the node has finished running the graph runner is responsible for executing the sub graphs.

Implementations

Creates a new render graph context for the node.

Returns the input slot values for the node.

Returns the SlotInfos of the inputs.

Returns the SlotInfos of the outputs.

Retrieves the input slot value referenced by the label.

Retrieves the input slot value referenced by the label as a TextureView.

Retrieves the input slot value referenced by the label as a Sampler.

Retrieves the input slot value referenced by the label as a Buffer.

Retrieves the input slot value referenced by the label as an Entity.

Sets the output slot value referenced by the label.

Queues up a sub graph for execution after the node has finished running.

Finishes the context for this Node by returning the sub graphs to run next.

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