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pub trait System: 'static + Send + Sync {
    type In;
    type Out;

    fn name(&self) -> Cow<'static, str>;
    fn component_access(&self) -> &Access<ComponentId>;
    fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>;
    fn is_send(&self) -> bool;
    unsafe fn run_unsafe(&mut self, input: Self::In, world: &World) -> Self::Out;
    fn apply_buffers(&mut self, world: &mut World);
    fn initialize(&mut self, _world: &mut World);
    fn update_archetype_component_access(&mut self, world: &World);
    fn check_change_tick(&mut self, change_tick: u32);

    fn run(&mut self, input: Self::In, world: &mut World) -> Self::Out { ... }
    fn default_labels(&self) -> Vec<SystemLabelId, Global>Notable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
    A: Allocator
{ ... } }
Expand description

An ECS system that can be added to a Schedule

Systems are functions with all arguments implementing SystemParam.

Systems are added to an application using App::add_system(my_system) or similar methods, and will generally run once per pass of the main loop.

Systems are executed in parallel, in opportunistic order; data access is managed automatically. It’s possible to specify explicit execution order between specific systems, see SystemDescriptor.

Required Associated Types

The system’s input. See In for FunctionSystems.

The system’s output.

Required Methods

Returns the system’s name.

Returns the system’s component Access.

Returns the system’s archetype component Access.

Returns true if the system is Send.

Runs the system with the given input in the world. Unlike System::run, this function takes a shared reference to World and may therefore break Rust’s aliasing rules, making it unsafe to call.

Safety

This might access world and resources in an unsafe manner. This should only be called in one of the following contexts: 1. This system is the only system running on the given world across all threads. 2. This system only runs in parallel with other systems that do not conflict with the System::archetype_component_access().

Initialize the system.

Update the system’s archetype component Access.

Provided Methods

Runs the system with the given input in the world.

The default labels for the system

Trait Implementations

Assigns a run criteria to the system. Can be a new descriptor or a label of a run criteria defined elsewhere. Read more

Assigns a label to the system; there can be more than one, and it doesn’t have to be unique.

Specifies that the system should run before systems with the given label.

Specifies that the system should run after systems with the given label.

Specifies that the system is exempt from execution order ambiguity detection with other systems in this set. Read more

Assigns a label to the criteria. Must be unique.

Assigns a label to the criteria. If the given label is already in use, this criteria will be discarded before initialization. Read more

Specifies that this criteria must be evaluated before a criteria with the given label.

Specifies that this criteria must be evaluated after a criteria with the given label.

Implementors