pub enum TextReadWriteMode {
Editable,
ReadOnly,
Static,
}Available on crate feature
bevy_text only.Expand description
Indicates whether the text is editable, or is in “readonly” mode. A special “static” mode is also available, which is used by the feathers number input widget.
Variants§
Editable
Text input functions normally
ReadOnly
Cursor movement, selection, and copy to clipboard is still enabled, but no mutations are allowed
Static
Display only, all interactions disabled - this is used by number input widget when dragging. This disallows cursor movement and selection as well.
Trait Implementations§
Source§impl Clone for TextReadWriteMode
impl Clone for TextReadWriteMode
Source§fn clone(&self) -> TextReadWriteMode
fn clone(&self) -> TextReadWriteMode
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Component for TextReadWriteMode
impl Component for TextReadWriteMode
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
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while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Registers required components. Read more
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
Source§fn map_entities<M>(this: &mut TextReadWriteMode, mapper: &mut M)where
M: EntityMapper,
fn map_entities<M>(this: &mut TextReadWriteMode, mapper: &mut M)where
M: EntityMapper,
Maps the entities on this component using the given
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<TextReadWriteMode>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<TextReadWriteMode>>
Returns
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§const HAS_SUMMARY_TICK: bool = false
const HAS_SUMMARY_TICK: bool = false
Set this constant to true if the component should track a summary
tick. Read more
impl Copy for TextReadWriteMode
Source§impl Debug for TextReadWriteMode
impl Debug for TextReadWriteMode
Source§impl Default for TextReadWriteMode
impl Default for TextReadWriteMode
Source§fn default() -> TextReadWriteMode
fn default() -> TextReadWriteMode
Returns the “default value” for a type. Read more
Source§impl PartialEq for TextReadWriteMode
impl PartialEq for TextReadWriteMode
impl StructuralPartialEq for TextReadWriteMode
Auto Trait Implementations§
impl Freeze for TextReadWriteMode
impl RefUnwindSafe for TextReadWriteMode
impl Send for TextReadWriteMode
impl Sync for TextReadWriteMode
impl Unpin for TextReadWriteMode
impl UnsafeUnpin for TextReadWriteMode
impl UnwindSafe for TextReadWriteMode
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