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ComponentInfo

Struct ComponentInfo 

Source
pub struct ComponentInfo { /* private fields */ }
Expand description

Stores metadata for a type of component or resource stored in a specific World.

Implementations§

Source§

impl ComponentInfo

Source

pub fn name(&self) -> DebugName

Returns the name of the current component.

Examples found in repository?
examples/ecs/dynamic.rs (line 208)
69fn main() {
70    let mut world = World::new();
71    let mut lines = std::io::stdin().lines();
72    let mut component_names = HashMap::<String, ComponentId>::new();
73    let mut component_info = HashMap::<ComponentId, ComponentInfo>::new();
74    let mut event_names = HashMap::<String, EventKey>::new();
75
76    println!("{PROMPT}");
77    loop {
78        print!("\n> ");
79        let _ = std::io::stdout().flush();
80        let Some(Ok(line)) = lines.next() else {
81            return;
82        };
83
84        if line.is_empty() {
85            return;
86        };
87
88        let Some((first, rest)) = line.trim().split_once(|c: char| c.is_whitespace()) else {
89            match &line.chars().next() {
90                Some('c') => println!("{COMPONENT_PROMPT}"),
91                Some('s') => println!("{ENTITY_PROMPT}"),
92                Some('q') => println!("{QUERY_PROMPT}"),
93                Some('e') => println!("{EVENT_PROMPT}"),
94                Some('t') => println!("{EMIT_PROMPT}"),
95                _ => println!("{PROMPT}"),
96            }
97            continue;
98        };
99
100        match &first[0..1] {
101            "c" => {
102                rest.split(',').for_each(|component| {
103                    let mut component = component.split_whitespace();
104                    let Some(name) = component.next() else {
105                        return;
106                    };
107                    let size = match component.next().map(str::parse) {
108                        Some(Ok(size)) => size,
109                        _ => 0,
110                    };
111                    // Register our new component to the world with a layout specified by its size
112                    // SAFETY: [u64] is Send + Sync
113                    let id = world.register_component_with_descriptor(unsafe {
114                        ComponentDescriptor::new_with_layout(
115                            name.to_string(),
116                            StorageType::Table,
117                            Layout::array::<u64>(size).unwrap(),
118                            None,
119                            true,
120                            false,
121                            ComponentCloneBehavior::Default,
122                            None,
123                        )
124                    });
125                    let Some(info) = world.components().get_info(id) else {
126                        return;
127                    };
128                    component_names.insert(name.to_string(), id);
129                    component_info.insert(id, info.clone());
130                    println!("Component {} created with id: {}", name, id.index());
131                });
132            }
133            "s" => {
134                let mut to_insert_ids = Vec::new();
135                let mut to_insert_data = Vec::new();
136                rest.split(',').for_each(|component| {
137                    let mut component = component.split_whitespace();
138                    let Some(name) = component.next() else {
139                        return;
140                    };
141
142                    // Get the id for the component with the given name
143                    let Some(&id) = component_names.get(name) else {
144                        println!("Component {name} does not exist");
145                        return;
146                    };
147
148                    // Calculate the length for the array based on the layout created for this component id
149                    let info = world.components().get_info(id).unwrap();
150                    let len = info.layout().size() / size_of::<u64>();
151                    let mut values: Vec<u64> = component
152                        .take(len)
153                        .filter_map(|value| value.parse::<u64>().ok())
154                        .collect();
155                    values.resize(len, 0);
156
157                    // Collect the id and array to be inserted onto our entity
158                    to_insert_ids.push(id);
159                    to_insert_data.push(values);
160                });
161
162                let mut entity = world.spawn_empty();
163
164                // Construct an `OwningPtr` for each component in `to_insert_data`
165                let to_insert_ptr = to_owning_ptrs(&mut to_insert_data);
166
167                // SAFETY:
168                // - Component ids have been taken from the same world
169                // - Each array is created to the layout specified in the world
170                unsafe {
171                    entity.insert_by_ids(&to_insert_ids, to_insert_ptr.into_iter());
172                }
173
174                println!("Entity spawned with id: {}", entity.id());
175            }
176            "q" => {
177                let mut builder = QueryBuilder::<FilteredEntityMut>::new(&mut world);
178                parse_query(rest, &mut builder, &component_names);
179                let mut query = builder.build();
180                query.iter_mut(&mut world).for_each(|filtered_entity| {
181                    let terms = filtered_entity
182                        .access()
183                        .try_iter_access()
184                        .unwrap()
185                        .map(|component_access| {
186                            let id = *component_access.index();
187                            let ptr = filtered_entity.get_by_id(id).unwrap();
188                            let info = component_info.get(&id).unwrap();
189                            let len = info.layout().size() / size_of::<u64>();
190
191                            // SAFETY:
192                            // - All components are created with layout [u64]
193                            // - len is calculated from the component descriptor
194                            let data = unsafe {
195                                std::slice::from_raw_parts_mut(
196                                    ptr.assert_unique().as_ptr().cast::<u64>(),
197                                    len,
198                                )
199                            };
200
201                            // If we have write access, increment each value once
202                            if matches!(component_access, ComponentAccessKind::Exclusive(_)) {
203                                data.iter_mut().for_each(|data| {
204                                    *data += 1;
205                                });
206                            }
207
208                            format!("{}: {:?}", info.name(), data[0..len].to_vec())
209                        })
210                        .collect::<Vec<_>>()
211                        .join(", ");
212
213                    println!("{}: {}", filtered_entity.id(), terms);
214                });
215            }
216            "e" => {
217                rest.split(',').for_each(|event| {
218                    let name = event.trim();
219                    if name.is_empty() {
220                        return;
221                    }
222
223                    // Register a ComponentId for this event, no Rust type needed.
224                    // SAFETY: ZST with no drop
225                    let event_component_id = world.register_component_with_descriptor(unsafe {
226                        ComponentDescriptor::new_with_layout(
227                            format!("event:{name}"),
228                            StorageType::Table,
229                            Layout::new::<()>(),
230                            None,
231                            false,
232                            false,
233                            ComponentCloneBehavior::Ignore,
234                            None,
235                        )
236                    });
237                    // SAFETY: event_component_id was just registered for this event
238                    let event_key = unsafe { EventKey::new(event_component_id) };
239                    event_names.insert(name.to_string(), event_key);
240
241                    // Build a dynamic observer that prints when the event fires.
242                    let runner: ObserverRunner = |mut world, _observer, ctx, _event, _trigger| {
243                        println!("  Observer fired!");
244                        if let Some(mut counts) = world.get_resource_mut::<EventFireCount>() {
245                            *counts.0.entry(ctx.event_key).or_insert(0) += 1;
246                        }
247                    };
248
249                    // SAFETY: event_key was just registered, runner ignores pointers
250                    let observer =
251                        unsafe { Observer::with_dynamic_runner(runner).with_event_key(event_key) };
252                    world.spawn(observer);
253
254                    println!(
255                        "Event '{name}' registered (key: {}) with a dynamic observer",
256                        event_component_id.index()
257                    );
258                });
259
260                // Ensure the counter resource exists.
261                world.init_resource::<EventFireCount>();
262            }
263            "t" => {
264                let name = rest.trim();
265                let Some(&event_key) = event_names.get(name) else {
266                    println!(
267                        "Event '{name}' does not exist. Register it first with 'event {name}'"
268                    );
269                    continue;
270                };
271
272                let mut event_data = ();
273                let mut trigger_data = ();
274                // SAFETY: event_key was registered in this world, both pointers are valid ZSTs
275                unsafe {
276                    world.trigger_dynamic(
277                        event_key,
278                        PtrMut::from(&mut event_data),
279                        PtrMut::from(&mut trigger_data),
280                    );
281                }
282
283                let count = world
284                    .get_resource::<EventFireCount>()
285                    .map_or(0, |c| c.0.get(&event_key).copied().unwrap_or(0));
286                println!("Event '{name}' triggered ({count} fires)");
287            }
288            _ => continue,
289        }
290    }
291}
Source

pub fn mutable(&self) -> bool

Returns true if the current component is mutable.

Source

pub fn summary_tick(&self) -> bool

Returns true if this component tracks a summary tick.

Summary ticks are only supported for table components.

Source

pub fn clone_behavior(&self) -> &ComponentCloneBehavior

Returns ComponentCloneBehavior of the current component.

Source

pub fn type_id(&self) -> Option<TypeId>

Returns the TypeId of the underlying component type. Returns None if the component does not correspond to a Rust type.

Source

pub fn layout(&self) -> Layout

Returns the layout used to store values of this component in memory.

Examples found in repository?
examples/ecs/dynamic.rs (line 150)
69fn main() {
70    let mut world = World::new();
71    let mut lines = std::io::stdin().lines();
72    let mut component_names = HashMap::<String, ComponentId>::new();
73    let mut component_info = HashMap::<ComponentId, ComponentInfo>::new();
74    let mut event_names = HashMap::<String, EventKey>::new();
75
76    println!("{PROMPT}");
77    loop {
78        print!("\n> ");
79        let _ = std::io::stdout().flush();
80        let Some(Ok(line)) = lines.next() else {
81            return;
82        };
83
84        if line.is_empty() {
85            return;
86        };
87
88        let Some((first, rest)) = line.trim().split_once(|c: char| c.is_whitespace()) else {
89            match &line.chars().next() {
90                Some('c') => println!("{COMPONENT_PROMPT}"),
91                Some('s') => println!("{ENTITY_PROMPT}"),
92                Some('q') => println!("{QUERY_PROMPT}"),
93                Some('e') => println!("{EVENT_PROMPT}"),
94                Some('t') => println!("{EMIT_PROMPT}"),
95                _ => println!("{PROMPT}"),
96            }
97            continue;
98        };
99
100        match &first[0..1] {
101            "c" => {
102                rest.split(',').for_each(|component| {
103                    let mut component = component.split_whitespace();
104                    let Some(name) = component.next() else {
105                        return;
106                    };
107                    let size = match component.next().map(str::parse) {
108                        Some(Ok(size)) => size,
109                        _ => 0,
110                    };
111                    // Register our new component to the world with a layout specified by its size
112                    // SAFETY: [u64] is Send + Sync
113                    let id = world.register_component_with_descriptor(unsafe {
114                        ComponentDescriptor::new_with_layout(
115                            name.to_string(),
116                            StorageType::Table,
117                            Layout::array::<u64>(size).unwrap(),
118                            None,
119                            true,
120                            false,
121                            ComponentCloneBehavior::Default,
122                            None,
123                        )
124                    });
125                    let Some(info) = world.components().get_info(id) else {
126                        return;
127                    };
128                    component_names.insert(name.to_string(), id);
129                    component_info.insert(id, info.clone());
130                    println!("Component {} created with id: {}", name, id.index());
131                });
132            }
133            "s" => {
134                let mut to_insert_ids = Vec::new();
135                let mut to_insert_data = Vec::new();
136                rest.split(',').for_each(|component| {
137                    let mut component = component.split_whitespace();
138                    let Some(name) = component.next() else {
139                        return;
140                    };
141
142                    // Get the id for the component with the given name
143                    let Some(&id) = component_names.get(name) else {
144                        println!("Component {name} does not exist");
145                        return;
146                    };
147
148                    // Calculate the length for the array based on the layout created for this component id
149                    let info = world.components().get_info(id).unwrap();
150                    let len = info.layout().size() / size_of::<u64>();
151                    let mut values: Vec<u64> = component
152                        .take(len)
153                        .filter_map(|value| value.parse::<u64>().ok())
154                        .collect();
155                    values.resize(len, 0);
156
157                    // Collect the id and array to be inserted onto our entity
158                    to_insert_ids.push(id);
159                    to_insert_data.push(values);
160                });
161
162                let mut entity = world.spawn_empty();
163
164                // Construct an `OwningPtr` for each component in `to_insert_data`
165                let to_insert_ptr = to_owning_ptrs(&mut to_insert_data);
166
167                // SAFETY:
168                // - Component ids have been taken from the same world
169                // - Each array is created to the layout specified in the world
170                unsafe {
171                    entity.insert_by_ids(&to_insert_ids, to_insert_ptr.into_iter());
172                }
173
174                println!("Entity spawned with id: {}", entity.id());
175            }
176            "q" => {
177                let mut builder = QueryBuilder::<FilteredEntityMut>::new(&mut world);
178                parse_query(rest, &mut builder, &component_names);
179                let mut query = builder.build();
180                query.iter_mut(&mut world).for_each(|filtered_entity| {
181                    let terms = filtered_entity
182                        .access()
183                        .try_iter_access()
184                        .unwrap()
185                        .map(|component_access| {
186                            let id = *component_access.index();
187                            let ptr = filtered_entity.get_by_id(id).unwrap();
188                            let info = component_info.get(&id).unwrap();
189                            let len = info.layout().size() / size_of::<u64>();
190
191                            // SAFETY:
192                            // - All components are created with layout [u64]
193                            // - len is calculated from the component descriptor
194                            let data = unsafe {
195                                std::slice::from_raw_parts_mut(
196                                    ptr.assert_unique().as_ptr().cast::<u64>(),
197                                    len,
198                                )
199                            };
200
201                            // If we have write access, increment each value once
202                            if matches!(component_access, ComponentAccessKind::Exclusive(_)) {
203                                data.iter_mut().for_each(|data| {
204                                    *data += 1;
205                                });
206                            }
207
208                            format!("{}: {:?}", info.name(), data[0..len].to_vec())
209                        })
210                        .collect::<Vec<_>>()
211                        .join(", ");
212
213                    println!("{}: {}", filtered_entity.id(), terms);
214                });
215            }
216            "e" => {
217                rest.split(',').for_each(|event| {
218                    let name = event.trim();
219                    if name.is_empty() {
220                        return;
221                    }
222
223                    // Register a ComponentId for this event, no Rust type needed.
224                    // SAFETY: ZST with no drop
225                    let event_component_id = world.register_component_with_descriptor(unsafe {
226                        ComponentDescriptor::new_with_layout(
227                            format!("event:{name}"),
228                            StorageType::Table,
229                            Layout::new::<()>(),
230                            None,
231                            false,
232                            false,
233                            ComponentCloneBehavior::Ignore,
234                            None,
235                        )
236                    });
237                    // SAFETY: event_component_id was just registered for this event
238                    let event_key = unsafe { EventKey::new(event_component_id) };
239                    event_names.insert(name.to_string(), event_key);
240
241                    // Build a dynamic observer that prints when the event fires.
242                    let runner: ObserverRunner = |mut world, _observer, ctx, _event, _trigger| {
243                        println!("  Observer fired!");
244                        if let Some(mut counts) = world.get_resource_mut::<EventFireCount>() {
245                            *counts.0.entry(ctx.event_key).or_insert(0) += 1;
246                        }
247                    };
248
249                    // SAFETY: event_key was just registered, runner ignores pointers
250                    let observer =
251                        unsafe { Observer::with_dynamic_runner(runner).with_event_key(event_key) };
252                    world.spawn(observer);
253
254                    println!(
255                        "Event '{name}' registered (key: {}) with a dynamic observer",
256                        event_component_id.index()
257                    );
258                });
259
260                // Ensure the counter resource exists.
261                world.init_resource::<EventFireCount>();
262            }
263            "t" => {
264                let name = rest.trim();
265                let Some(&event_key) = event_names.get(name) else {
266                    println!(
267                        "Event '{name}' does not exist. Register it first with 'event {name}'"
268                    );
269                    continue;
270                };
271
272                let mut event_data = ();
273                let mut trigger_data = ();
274                // SAFETY: event_key was registered in this world, both pointers are valid ZSTs
275                unsafe {
276                    world.trigger_dynamic(
277                        event_key,
278                        PtrMut::from(&mut event_data),
279                        PtrMut::from(&mut trigger_data),
280                    );
281                }
282
283                let count = world
284                    .get_resource::<EventFireCount>()
285                    .map_or(0, |c| c.0.get(&event_key).copied().unwrap_or(0));
286                println!("Event '{name}' triggered ({count} fires)");
287            }
288            _ => continue,
289        }
290    }
291}
Source

pub fn drop(&self) -> Option<unsafe fn(OwningPtr<'_>)>

Get the function which should be called to clean up values of the underlying component type. This maps to the Drop implementation for ‘normal’ Rust components

Returns None if values of the underlying component type don’t need to be dropped, e.g. as reported by needs_drop.

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pub fn storage_type(&self) -> StorageType

Returns a value indicating the storage strategy for the current component.

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pub fn is_send_and_sync(&self) -> bool

Returns true if the underlying component type can be freely shared between threads. If this returns false, then extra care must be taken to ensure that components are not accessed from the wrong thread.

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pub fn hooks(&self) -> &ComponentHooks

Provides a reference to the collection of hooks associated with this Component

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pub fn required_components(&self) -> &RequiredComponents

Retrieves the RequiredComponents collection, which contains all required components (and their constructors) needed by this component. This includes recursive required components.

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pub fn relationship_accessor(&self) -> Option<&RelationshipAccessor>

Returns RelationshipAccessor for this component if it is a Relationship or RelationshipTarget. This will also return None if the relationship isn’t fully initialized yet, which requires both components to be registered and won’t work for components queued for registration.

Trait Implementations§

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impl Clone for ComponentInfo

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fn clone(&self) -> ComponentInfo

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ComponentInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T> PatchTemplate for T
where T: Template,

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fn patch_template<F>(func: F) -> TemplatePatch<F, T>
where F: FnOnce(&mut T, &mut ResolveContext<'_>),

Takes a “patch function” func that patches this Template, and turns it into a TemplatePatch.
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<Ret> SpawnIfAsync<(), Ret> for Ret

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fn spawn(self) -> Ret

Spawn the value into the dioxus runtime if it is an async block
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> Template for T
where T: Clone + Unpin,

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type Output = T

The type of value produced by this Template.
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fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
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fn clone_template(&self) -> T

Clones this template. See Clone.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more