pub struct BuilderSystem<Marker, In, Out, Func, Builder>where
Func: SystemParamFunction<Marker>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param>,{ /* private fields */ }Expand description
A System created from a SystemParamBuilder whose state is not
initialized until the first run.
Implementations§
Source§impl<Marker, In, Out, Func, Builder> BuilderSystem<Marker, In, Out, Func, Builder>where
Func: SystemParamFunction<Marker>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param>,
impl<Marker, In, Out, Func, Builder> BuilderSystem<Marker, In, Out, Func, Builder>where
Func: SystemParamFunction<Marker>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param>,
Sourcepub fn new(
builder: Builder,
func: Func,
) -> BuilderSystem<Marker, In, Out, Func, Builder>
pub fn new( builder: Builder, func: Func, ) -> BuilderSystem<Marker, In, Out, Func, Builder>
Returns a new BuilderSystem given a system param builder and a system function
Trait Implementations§
Source§impl<Marker, In, Out, Func, Builder> ReadOnlySystem for BuilderSystem<Marker, In, Out, Func, Builder>where
Marker: 'static,
In: SystemInput + 'static,
Out: 'static,
Func: SystemParamFunction<Marker>,
<Func as SystemParamFunction<Marker>>::In: FromInput<In>,
<Func as SystemParamFunction<Marker>>::Out: IntoResult<Out>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param> + Send + Sync + 'static,
FunctionSystem<Marker, In, Out, Func>: ReadOnlySystem,
impl<Marker, In, Out, Func, Builder> ReadOnlySystem for BuilderSystem<Marker, In, Out, Func, Builder>where
Marker: 'static,
In: SystemInput + 'static,
Out: 'static,
Func: SystemParamFunction<Marker>,
<Func as SystemParamFunction<Marker>>::In: FromInput<In>,
<Func as SystemParamFunction<Marker>>::Out: IntoResult<Out>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param> + Send + Sync + 'static,
FunctionSystem<Marker, In, Out, Func>: ReadOnlySystem,
Source§fn run_readonly(
&mut self,
input: <Self::In as SystemInput>::Inner<'_>,
world: &World,
) -> Result<Self::Out, RunSystemError>
fn run_readonly( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &World, ) -> Result<Self::Out, RunSystemError>
Runs this system with the given input in the world. Read more
Source§impl<Marker, In, Out, Func, Builder> System for BuilderSystem<Marker, In, Out, Func, Builder>where
Marker: 'static,
In: SystemInput + 'static,
Out: 'static,
Func: SystemParamFunction<Marker>,
<Func as SystemParamFunction<Marker>>::In: FromInput<In>,
<Func as SystemParamFunction<Marker>>::Out: IntoResult<Out>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param> + Send + Sync + 'static,
impl<Marker, In, Out, Func, Builder> System for BuilderSystem<Marker, In, Out, Func, Builder>where
Marker: 'static,
In: SystemInput + 'static,
Out: 'static,
Func: SystemParamFunction<Marker>,
<Func as SystemParamFunction<Marker>>::In: FromInput<In>,
<Func as SystemParamFunction<Marker>>::Out: IntoResult<Out>,
Builder: SystemParamBuilder<<Func as SystemParamFunction<Marker>>::Param> + Send + Sync + 'static,
Source§fn flags(&self) -> SystemStateFlags
fn flags(&self) -> SystemStateFlags
Returns the
SystemStateFlags of the system.Source§unsafe fn run_unsafe(
&mut self,
input: <<BuilderSystem<Marker, In, Out, Func, Builder> as System>::In as SystemInput>::Inner<'_>,
world: UnsafeWorldCell<'_>,
) -> Result<<BuilderSystem<Marker, In, Out, Func, Builder> as System>::Out, RunSystemError>
unsafe fn run_unsafe( &mut self, input: <<BuilderSystem<Marker, In, Out, Func, Builder> as System>::In as SystemInput>::Inner<'_>, world: UnsafeWorldCell<'_>, ) -> Result<<BuilderSystem<Marker, In, Out, Func, Builder> as System>::Out, RunSystemError>
Runs the system with the given input in the world. Unlike
System::run, this function
can be called in parallel with other systems and may break Rust’s aliasing rules
if used incorrectly, making it unsafe to call. Read moreSource§fn refresh_hotpatch(&mut self)
fn refresh_hotpatch(&mut self)
Available on crate feature
hotpatching only.Refresh the inner pointer based on the latest hot patch jump table
Source§fn apply_deferred(&mut self, world: &mut World)
fn apply_deferred(&mut self, world: &mut World)
Source§fn queue_deferred(&mut self, world: DeferredWorld<'_>)
fn queue_deferred(&mut self, world: DeferredWorld<'_>)
Enqueues any
Deferred system parameters (or other system buffers)
of this system into the world’s command buffer.Source§fn initialize(&mut self, world: &mut World) -> FilteredAccessSet
fn initialize(&mut self, world: &mut World) -> FilteredAccessSet
Initialize the system. Read more
Source§fn check_change_tick(&mut self, check: CheckChangeTicks)
fn check_change_tick(&mut self, check: CheckChangeTicks)
Source§fn get_last_run(&self) -> Tick
fn get_last_run(&self) -> Tick
Gets the tick indicating the last time this system ran.
Source§fn set_last_run(&mut self, last_run: Tick)
fn set_last_run(&mut self, last_run: Tick)
Overwrites the tick indicating the last time this system ran. Read more
Source§fn system_type(&self) -> TypeId
fn system_type(&self) -> TypeId
Returns the
TypeId of the underlying system type.Source§fn type_id(&self) -> TypeId
fn type_id(&self) -> TypeId
👎Deprecated since 0.19.0:
Use system_type instead. This method shadows Any::type_id and will be removed in a future release.
Source§fn is_exclusive(&self) -> bool
fn is_exclusive(&self) -> bool
Returns true if the system must be run exclusively.
Source§fn has_deferred(&self) -> bool
fn has_deferred(&self) -> bool
Returns true if system has deferred buffers.
Source§fn run(
&mut self,
input: <Self::In as SystemInput>::Inner<'_>,
world: &mut World,
) -> Result<Self::Out, RunSystemError>
fn run( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &mut World, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world. Read more
Source§fn run_without_applying_deferred(
&mut self,
input: <Self::In as SystemInput>::Inner<'_>,
world: &mut World,
) -> Result<Self::Out, RunSystemError>
fn run_without_applying_deferred( &mut self, input: <Self::In as SystemInput>::Inner<'_>, world: &mut World, ) -> Result<Self::Out, RunSystemError>
Runs the system with the given input in the world.
Source§fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>
fn default_system_sets(&self) -> Vec<Interned<dyn SystemSet>>
Returns the system’s default system sets. Read more
Auto Trait Implementations§
impl<Marker, In, Out, Func, Builder> !RefUnwindSafe for BuilderSystem<Marker, In, Out, Func, Builder>
impl<Marker, In, Out, Func, Builder> !UnwindSafe for BuilderSystem<Marker, In, Out, Func, Builder>
impl<Marker, In, Out, Func, Builder> Freeze for BuilderSystem<Marker, In, Out, Func, Builder>where
Builder: Freeze,
Func: Freeze,
<<Func as SystemParamFunction<Marker>>::Param as SystemParam>::State: Freeze,
impl<Marker, In, Out, Func, Builder> Send for BuilderSystem<Marker, In, Out, Func, Builder>where
Builder: Send,
impl<Marker, In, Out, Func, Builder> Sync for BuilderSystem<Marker, In, Out, Func, Builder>where
Builder: Sync,
impl<Marker, In, Out, Func, Builder> Unpin for BuilderSystem<Marker, In, Out, Func, Builder>where
Builder: Unpin,
Func: Unpin,
<<Func as SystemParamFunction<Marker>>::Param as SystemParam>::State: Unpin,
impl<Marker, In, Out, Func, Builder> UnsafeUnpin for BuilderSystem<Marker, In, Out, Func, Builder>where
Builder: UnsafeUnpin,
Func: UnsafeUnpin,
<<Func as SystemParamFunction<Marker>>::Param as SystemParam>::State: UnsafeUnpin,
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self,
condition: impl SystemCondition<M> + Clone,
) -> ScheduleConfigs<T>
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