pub struct IntoPipeSystem<A, B> { /* private fields */ }Expand description
An IntoSystem creating an instance of PipeSystem.
Implementations§
Source§impl<A, B> IntoPipeSystem<A, B>
impl<A, B> IntoPipeSystem<A, B>
Sourcepub const fn new(a: A, b: B) -> IntoPipeSystem<A, B>
pub const fn new(a: A, b: B) -> IntoPipeSystem<A, B>
Creates a new IntoSystem that pipes two inner systems.
Trait Implementations§
Source§impl<A, B> Clone for IntoPipeSystem<A, B>
impl<A, B> Clone for IntoPipeSystem<A, B>
Source§fn clone(&self) -> IntoPipeSystem<A, B>
fn clone(&self) -> IntoPipeSystem<A, B>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<A, B, IA, OA, IB, OB, MA, MB> IntoSystem<IA, OB, (IsPipeSystemMarker, OA, IB, MA, MB)> for IntoPipeSystem<A, B>where
IA: SystemInput,
A: IntoSystem<IA, OA, MA>,
B: IntoSystem<IB, OB, MB>,
IB: for<'a> SystemInput<Inner<'a> = OA>,
impl<A, B, IA, OA, IB, OB, MA, MB> IntoSystem<IA, OB, (IsPipeSystemMarker, OA, IB, MA, MB)> for IntoPipeSystem<A, B>where
IA: SystemInput,
A: IntoSystem<IA, OA, MA>,
B: IntoSystem<IB, OB, MB>,
IB: for<'a> SystemInput<Inner<'a> = OA>,
Source§type System = PipeSystem<<A as IntoSystem<IA, OA, MA>>::System, <B as IntoSystem<IB, OB, MB>>::System>
type System = PipeSystem<<A as IntoSystem<IA, OA, MA>>::System, <B as IntoSystem<IB, OB, MB>>::System>
The type of
System that this instance converts into.Source§fn into_system(
this: IntoPipeSystem<A, B>,
) -> <IntoPipeSystem<A, B> as IntoSystem<IA, OB, (IsPipeSystemMarker, OA, IB, MA, MB)>>::System
fn into_system( this: IntoPipeSystem<A, B>, ) -> <IntoPipeSystem<A, B> as IntoSystem<IA, OB, (IsPipeSystemMarker, OA, IB, MA, MB)>>::System
Turns this value into its corresponding
System.Source§fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
BIn: for<'a> SystemInput<Inner<'a> = Out>,
fn pipe<B, BIn, BOut, MarkerB>(self, system: B) -> IntoPipeSystem<Self, B>where
Out: 'static,
B: IntoSystem<BIn, BOut, MarkerB>,
BIn: for<'a> SystemInput<Inner<'a> = Out>,
Source§fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
fn map<T, F>(self, f: F) -> IntoAdapterSystem<F, Self>
Pass the output of this system into the passed function
f, creating a new system that
outputs the value returned from the function. Read moreSource§fn with_input<T>(self, value: T) -> WithInputWrapper<Self::System, T>
fn with_input<T>(self, value: T) -> WithInputWrapper<Self::System, T>
Passes a mutable reference to
value as input to the system each run,
turning it into a system that takes no input. Read moreSource§fn with_input_from<T>(self) -> WithInputFromWrapper<Self::System, T>
fn with_input_from<T>(self) -> WithInputFromWrapper<Self::System, T>
Source§fn system_type_id(&self) -> TypeId
fn system_type_id(&self) -> TypeId
Auto Trait Implementations§
impl<A, B> Freeze for IntoPipeSystem<A, B>
impl<A, B> RefUnwindSafe for IntoPipeSystem<A, B>where
A: RefUnwindSafe,
B: RefUnwindSafe,
impl<A, B> Send for IntoPipeSystem<A, B>
impl<A, B> Sync for IntoPipeSystem<A, B>
impl<A, B> Unpin for IntoPipeSystem<A, B>
impl<A, B> UnsafeUnpin for IntoPipeSystem<A, B>where
A: UnsafeUnpin,
B: UnsafeUnpin,
impl<A, B> UnwindSafe for IntoPipeSystem<A, B>where
A: UnwindSafe,
B: UnwindSafe,
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