MessageReader

Struct MessageReader 

Source
pub struct MessageReader<'w, 's, E>
where E: Message,
{ /* private fields */ }
Expand description

Reads Messages of type T in order and tracks which messages have already been read.

§Concurrency

Unlike MessageWriter<T>, systems with MessageReader<T> param can be executed concurrently (but not concurrently with MessageWriter<T> or MessageMutator<T> systems for the same message type).

Implementations§

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impl<'w, 's, E> MessageReader<'w, 's, E>
where E: Message,

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pub fn read(&mut self) -> MessageIterator<'_, E>

Iterates over the messages this MessageReader has not seen yet. This updates the MessageReader’s message counter, which means subsequent message reads will not include messages that happened before now.

Examples found in repository?
examples/ecs/send_and_receive_messages.rs (line 60)
59fn read_and_write_different_message_types(mut a: MessageWriter<A>, mut b: MessageReader<B>) {
60    for _ in b.read() {}
61    a.write(A);
62}
63
64/// A dummy message type.
65#[derive(Debug, Clone, Message)]
66struct DebugMessage {
67    resend_from_param_set: bool,
68    resend_from_local_message_reader: bool,
69    times_sent: u8,
70}
71
72/// A system that sends all combinations of messages.
73fn send_messages(mut debug_messages: MessageWriter<DebugMessage>, frame_count: Res<FrameCount>) {
74    println!("Sending messages for frame {}", frame_count.0);
75
76    debug_messages.write(DebugMessage {
77        resend_from_param_set: false,
78        resend_from_local_message_reader: false,
79        times_sent: 1,
80    });
81    debug_messages.write(DebugMessage {
82        resend_from_param_set: true,
83        resend_from_local_message_reader: false,
84        times_sent: 1,
85    });
86    debug_messages.write(DebugMessage {
87        resend_from_param_set: false,
88        resend_from_local_message_reader: true,
89        times_sent: 1,
90    });
91    debug_messages.write(DebugMessage {
92        resend_from_param_set: true,
93        resend_from_local_message_reader: true,
94        times_sent: 1,
95    });
96}
97
98/// A system that prints all messages sent since the last time this system ran.
99///
100/// Note that some messages will be printed twice, because they were sent twice.
101fn debug_messages(mut messages: MessageReader<DebugMessage>) {
102    for message in messages.read() {
103        println!("{message:?}");
104    }
105}
106
107/// A system that both sends and receives messages using [`ParamSet`].
108fn send_and_receive_param_set(
109    mut param_set: ParamSet<(MessageReader<DebugMessage>, MessageWriter<DebugMessage>)>,
110    frame_count: Res<FrameCount>,
111) {
112    println!(
113        "Sending and receiving messages for frame {} with a `ParamSet`",
114        frame_count.0
115    );
116
117    // We must collect the messages to resend, because we can't access the writer while we're iterating over the reader.
118    let mut messages_to_resend = Vec::new();
119
120    // This is p0, as the first parameter in the `ParamSet` is the reader.
121    for message in param_set.p0().read() {
122        if message.resend_from_param_set {
123            messages_to_resend.push(message.clone());
124        }
125    }
126
127    // This is p1, as the second parameter in the `ParamSet` is the writer.
128    for mut message in messages_to_resend {
129        message.times_sent += 1;
130        param_set.p1().write(message);
131    }
132}
More examples
Hide additional examples
examples/window/custom_user_event.rs (line 74)
73fn handle_event(mut events: MessageReader<CustomEvent>) {
74    for evt in events.read() {
75        info!("Received event: {evt:?}");
76    }
77}
examples/input/touch_input_events.rs (line 13)
12fn touch_event_system(mut touch_inputs: MessageReader<TouchInput>) {
13    for touch_input in touch_inputs.read() {
14        info!("{:?}", touch_input);
15    }
16}
examples/input/keyboard_input_events.rs (line 14)
13fn print_keyboard_event_system(mut keyboard_inputs: MessageReader<KeyboardInput>) {
14    for keyboard_input in keyboard_inputs.read() {
15        info!("{:?}", keyboard_input);
16    }
17}
examples/app/drag_and_drop.rs (line 13)
12fn file_drag_and_drop_system(mut drag_and_drop_reader: MessageReader<FileDragAndDrop>) {
13    for drag_and_drop in drag_and_drop_reader.read() {
14        info!("{:?}", drag_and_drop);
15    }
16}
examples/3d/clustered_decals.rs (line 378)
374fn handle_selection_change(
375    mut events: MessageReader<WidgetClickEvent<Selection>>,
376    mut app_status: ResMut<AppStatus>,
377) {
378    for event in events.read() {
379        app_status.selection = **event;
380    }
381}
Source

pub fn read_with_id(&mut self) -> MessageIteratorWithId<'_, E>

Like read, except also returning the MessageId of the messages.

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pub fn par_read(&mut self) -> MessageParIter<'_, E>

Returns a parallel iterator over the messages this MessageReader has not seen yet. See also for_each.

§Example

#[derive(Message)]
struct MyMessage {
    value: usize,
}

#[derive(Resource, Default)]
struct Counter(AtomicUsize);

// setup
let mut world = World::new();
world.init_resource::<Messages<MyMessage>>();
world.insert_resource(Counter::default());

let mut schedule = Schedule::default();
schedule.add_systems(|mut messages: MessageReader<MyMessage>, counter: Res<Counter>| {
    messages.par_read().for_each(|MyMessage { value }| {
        counter.0.fetch_add(*value, Ordering::Relaxed);
    });
});
for value in 0..100 {
    world.write_message(MyMessage { value });
}
schedule.run(&mut world);
let Counter(counter) = world.remove_resource::<Counter>().unwrap();
// all messages were processed
assert_eq!(counter.into_inner(), 4950);
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pub fn len(&self) -> usize

Determines the number of messages available to be read from this MessageReader without consuming any.

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pub fn is_empty(&self) -> bool

Returns true if there are no messages available to read.

§Example

The following example shows a useful pattern where some behavior is triggered if new messages are available. MessageReader::clear() is used so the same messages don’t re-trigger the behavior the next time the system runs.

#[derive(Message)]
struct Collision;

fn play_collision_sound(mut messages: MessageReader<Collision>) {
    if !messages.is_empty() {
        messages.clear();
        // Play a sound
    }
}
Examples found in repository?
examples/asset/processing/asset_processing.rs (line 254)
249fn print_text(
250    handles: Res<TextAssets>,
251    texts: Res<Assets<Text>>,
252    mut asset_events: MessageReader<AssetEvent<Text>>,
253) {
254    if !asset_events.is_empty() {
255        // This prints the current values of the assets
256        // Hot-reloading is supported, so try modifying the source assets (and their meta files)!
257        println!("Current Values:");
258        println!("  a: {:?}", texts.get(&handles.a));
259        println!("  b: {:?}", texts.get(&handles.b));
260        println!("  c: {:?}", texts.get(&handles.c));
261        println!("  d: {:?}", texts.get(&handles.d));
262        println!("  e: {:?}", texts.get(&handles.e));
263        println!("(You can modify source assets and their .meta files to hot-reload changes!)");
264        println!();
265        asset_events.clear();
266    }
267}
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pub fn clear(&mut self)

Consumes all available messages.

This means these messages will not appear in calls to MessageReader::read() or MessageReader::read_with_id() and MessageReader::is_empty() will return true.

For usage, see MessageReader::is_empty().

Examples found in repository?
examples/asset/processing/asset_processing.rs (line 265)
249fn print_text(
250    handles: Res<TextAssets>,
251    texts: Res<Assets<Text>>,
252    mut asset_events: MessageReader<AssetEvent<Text>>,
253) {
254    if !asset_events.is_empty() {
255        // This prints the current values of the assets
256        // Hot-reloading is supported, so try modifying the source assets (and their meta files)!
257        println!("Current Values:");
258        println!("  a: {:?}", texts.get(&handles.a));
259        println!("  b: {:?}", texts.get(&handles.b));
260        println!("  c: {:?}", texts.get(&handles.c));
261        println!("  d: {:?}", texts.get(&handles.d));
262        println!("  e: {:?}", texts.get(&handles.e));
263        println!("(You can modify source assets and their .meta files to hot-reload changes!)");
264        println!();
265        asset_events.clear();
266    }
267}

Trait Implementations§

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impl<'w, 's, E> Debug for MessageReader<'w, 's, E>
where E: Debug + Message,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<E> SystemParam for MessageReader<'_, '_, E>
where E: Message,

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type State = FetchState<E>

Used to store data which persists across invocations of a system.
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type Item<'w, 's> = MessageReader<'w, 's, E>

The item type returned when constructing this system param. The value of this associated type should be Self, instantiated with new lifetimes. Read more
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fn init_state( world: &mut World, ) -> <MessageReader<'_, '_, E> as SystemParam>::State

Creates a new instance of this param’s State.
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fn init_access( state: &<MessageReader<'_, '_, E> as SystemParam>::State, system_meta: &mut SystemMeta, component_access_set: &mut FilteredAccessSet, world: &mut World, )

Registers any World access used by this SystemParam
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fn apply( state: &mut <MessageReader<'_, '_, E> as SystemParam>::State, system_meta: &SystemMeta, world: &mut World, )

Applies any deferred mutations stored in this SystemParam’s state. This is used to apply Commands during ApplyDeferred.
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fn queue( state: &mut <MessageReader<'_, '_, E> as SystemParam>::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )

Queues any deferred mutations to be applied at the next ApplyDeferred.
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unsafe fn validate_param<'w, 's>( state: &'s mut <MessageReader<'_, '_, E> as SystemParam>::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>

Validates that the param can be acquired by the get_param. Read more
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unsafe fn get_param<'w, 's>( state: &'s mut <MessageReader<'_, '_, E> as SystemParam>::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> <MessageReader<'_, '_, E> as SystemParam>::Item<'w, 's>

Creates a parameter to be passed into a SystemParamFunction. Read more
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impl<'w, 's, E> ReadOnlySystemParam for MessageReader<'w, 's, E>

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impl<'w, 's, E> Freeze for MessageReader<'w, 's, E>

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impl<'w, 's, E> RefUnwindSafe for MessageReader<'w, 's, E>
where E: RefUnwindSafe,

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impl<'w, 's, E> Send for MessageReader<'w, 's, E>

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impl<'w, 's, E> Sync for MessageReader<'w, 's, E>

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impl<'w, 's, E> Unpin for MessageReader<'w, 's, E>

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impl<'w, 's, E> !UnwindSafe for MessageReader<'w, 's, E>

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Gets the TypeId of self. Read more
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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,