send_and_receive_messages/send_and_receive_messages.rs
1//! From time to time, you may find that you want to both send and receive a message of the same type in a single system.
2//!
3//! Of course, this results in an error: the borrows of [`MessageWriter`] and [`MessageReader`] overlap,
4//! if and only if the [`Message`] type is the same.
5//! One system parameter borrows the [`Messages`] resource mutably, and another system parameter borrows the [`Messages`] resource immutably.
6//! If Bevy allowed this, this would violate Rust's rules against aliased mutability.
7//! In other words, this would be Undefined Behavior (UB)!
8//!
9//! There are two ways to solve this problem:
10//!
11//! 1. Use [`ParamSet`] to check out the [`MessageWriter`] and [`MessageReader`] one at a time.
12//! 2. Use a [`Local`] [`MessageCursor`] instead of a [`MessageReader`], and use [`ResMut`] to access [`Messages`].
13//!
14//! In the first case, you're being careful to only check out only one of the [`MessageWriter`] or [`MessageReader`] at a time.
15//! By "temporally" separating them, you avoid the overlap.
16//!
17//! In the second case, you only ever have one access to the underlying [`Messages`] resource at a time.
18//! But in exchange, you have to manually keep track of which messages you've already read.
19//!
20//! Let's look at an example of each.
21
22use bevy::{diagnostic::FrameCount, ecs::message::MessageCursor, prelude::*};
23
24fn main() {
25 let mut app = App::new();
26 app.add_plugins(MinimalPlugins)
27 .add_message::<DebugMessage>()
28 .add_message::<A>()
29 .add_message::<B>()
30 .add_systems(Update, read_and_write_different_message_types)
31 .add_systems(
32 Update,
33 (
34 send_messages,
35 debug_messages,
36 send_and_receive_param_set,
37 debug_messages,
38 send_and_receive_manual_message_reader,
39 debug_messages,
40 )
41 .chain(),
42 );
43 // We're just going to run a few frames, so we can see and understand the output.
44 app.update();
45 // By running for longer than one frame, we can see that we're caching our cursor in the message queue properly.
46 app.update();
47}
48
49#[derive(Message)]
50struct A;
51
52#[derive(Message)]
53struct B;
54
55// This works fine, because the types are different,
56// so the borrows of the `MessageWriter` and `MessageReader` don't overlap.
57// Note that these borrowing rules are checked at system initialization time,
58// not at compile time, as Bevy uses internal unsafe code to split the `World` into disjoint pieces.
59fn read_and_write_different_message_types(mut a: MessageWriter<A>, mut b: MessageReader<B>) {
60 for _ in b.read() {}
61 a.write(A);
62}
63
64/// A dummy message type.
65#[derive(Debug, Clone, Message)]
66struct DebugMessage {
67 resend_from_param_set: bool,
68 resend_from_local_message_reader: bool,
69 times_sent: u8,
70}
71
72/// A system that sends all combinations of messages.
73fn send_messages(mut debug_messages: MessageWriter<DebugMessage>, frame_count: Res<FrameCount>) {
74 println!("Sending messages for frame {}", frame_count.0);
75
76 debug_messages.write(DebugMessage {
77 resend_from_param_set: false,
78 resend_from_local_message_reader: false,
79 times_sent: 1,
80 });
81 debug_messages.write(DebugMessage {
82 resend_from_param_set: true,
83 resend_from_local_message_reader: false,
84 times_sent: 1,
85 });
86 debug_messages.write(DebugMessage {
87 resend_from_param_set: false,
88 resend_from_local_message_reader: true,
89 times_sent: 1,
90 });
91 debug_messages.write(DebugMessage {
92 resend_from_param_set: true,
93 resend_from_local_message_reader: true,
94 times_sent: 1,
95 });
96}
97
98/// A system that prints all messages sent since the last time this system ran.
99///
100/// Note that some messages will be printed twice, because they were sent twice.
101fn debug_messages(mut messages: MessageReader<DebugMessage>) {
102 for message in messages.read() {
103 println!("{message:?}");
104 }
105}
106
107/// A system that both sends and receives messages using [`ParamSet`].
108fn send_and_receive_param_set(
109 mut param_set: ParamSet<(MessageReader<DebugMessage>, MessageWriter<DebugMessage>)>,
110 frame_count: Res<FrameCount>,
111) {
112 println!(
113 "Sending and receiving messages for frame {} with a `ParamSet`",
114 frame_count.0
115 );
116
117 // We must collect the messages to resend, because we can't access the writer while we're iterating over the reader.
118 let mut messages_to_resend = Vec::new();
119
120 // This is p0, as the first parameter in the `ParamSet` is the reader.
121 for message in param_set.p0().read() {
122 if message.resend_from_param_set {
123 messages_to_resend.push(message.clone());
124 }
125 }
126
127 // This is p1, as the second parameter in the `ParamSet` is the writer.
128 for mut message in messages_to_resend {
129 message.times_sent += 1;
130 param_set.p1().write(message);
131 }
132}
133
134/// A system that both sends and receives messages using a [`Local`] [`MessageCursor`].
135fn send_and_receive_manual_message_reader(
136 // The `Local` `SystemParam` stores state inside the system itself, rather than in the world.
137 // `MessageCursor<T>` is the internal state of `MessageReader<T>`, which tracks which messages have been seen.
138 mut local_message_reader: Local<MessageCursor<DebugMessage>>,
139 // We can access the `Messages` resource mutably, allowing us to both read and write its contents.
140 mut messages: ResMut<Messages<DebugMessage>>,
141 frame_count: Res<FrameCount>,
142) {
143 println!(
144 "Sending and receiving messages for frame {} with a `Local<MessageCursor>",
145 frame_count.0
146 );
147
148 // We must collect the messages to resend, because we can't mutate messages while we're iterating over the messages.
149 let mut messages_to_resend = Vec::new();
150
151 for message in local_message_reader.read(&messages) {
152 if message.resend_from_local_message_reader {
153 // For simplicity, we're cloning the message.
154 // In this case, since we have mutable access to the `Messages` resource,
155 // we could also just mutate the message in-place,
156 // or drain the message queue into our `messages_to_resend` vector.
157 messages_to_resend.push(message.clone());
158 }
159 }
160
161 for mut message in messages_to_resend {
162 message.times_sent += 1;
163 messages.write(message);
164 }
165}