touch_input_events/
touch_input_events.rs

1//! Prints out all touch inputs.
2
3use bevy::{input::touch::*, prelude::*};
4
5fn main() {
6    App::new()
7        .add_plugins(DefaultPlugins)
8        .add_systems(Update, touch_event_system)
9        .run();
10}
11
12fn touch_event_system(mut touch_inputs: MessageReader<TouchInput>) {
13    for touch_input in touch_inputs.read() {
14        info!("{:?}", touch_input);
15    }
16}