pub struct ThreadedAnimationGraph {
pub threaded_graph: Vec<NodeIndex>,
pub sorted_edge_ranges: Vec<Range<u32>>,
pub sorted_edges: Vec<NodeIndex>,
pub computed_masks: Vec<u64>,
}Expand description
An acceleration structure for an animation graph that allows Bevy to evaluate it quickly.
This is kept up to date as the associated AnimationGraph instance is
added, modified, or removed.
Fields§
§threaded_graph: Vec<NodeIndex>A cached postorder traversal of the graph.
The node indices here are stored in postorder. Siblings are stored in
descending order. This is because the
crate::animation_curves::AnimationCurveEvaluator uses a stack for
evaluation. Consider this graph:
┌─────┐
│ │
│ 1 │
│ │
└──┬──┘
│
┌───────┼───────┐
│ │ │
▼ ▼ ▼
┌─────┐ ┌─────┐ ┌─────┐
│ │ │ │ │ │
│ 2 │ │ 3 │ │ 4 │
│ │ │ │ │ │
└──┬──┘ └─────┘ └─────┘
│
┌───┴───┐
│ │
▼ ▼
┌─────┐ ┌─────┐
│ │ │ │
│ 5 │ │ 6 │
│ │ │ │
└─────┘ └─────┘The postorder traversal in this case will be (4, 3, 6, 5, 2, 1).
The fact that the children of each node are sorted in reverse ensures that, at each level, the order of blending proceeds in ascending order by node index, as we guarantee. To illustrate this, consider the way the graph above is evaluated. (Interpolation is represented with the ⊕ symbol.)
| Step | Node | Operation | Stack (after operation) | Blend Register |
|---|---|---|---|---|
| 1 | 4 | Push | 4 | |
| 2 | 3 | Push | 4 3 | |
| 3 | 6 | Push | 4 3 6 | |
| 4 | 5 | Push | 4 3 6 5 | |
| 5 | 2 | Blend 5 | 4 3 6 | 5 |
| 6 | 2 | Blend 6 | 4 3 | 5 ⊕ 6 |
| 7 | 2 | Push Blend | 4 3 2 | |
| 8 | 1 | Blend 2 | 4 3 | 2 |
| 9 | 1 | Blend 3 | 4 | 2 ⊕ 3 |
| 10 | 1 | Blend 4 | 2 ⊕ 3 ⊕ 4 | |
| 11 | 1 | Push Blend | 1 | |
| 12 | Commit |
sorted_edge_ranges: Vec<Range<u32>>A mapping from each parent node index to the range within
Self::sorted_edges.
This allows for quick lookup of the children of each node, sorted in
ascending order of node index, without having to sort the result of the
petgraph traversal functions every frame.
sorted_edges: Vec<NodeIndex>A list of the children of each node, sorted in ascending order.
computed_masks: Vec<u64>A mapping from node index to a bitfield specifying the mask groups that this node masks out (i.e. doesn’t animate).
A 1 in bit position N indicates that this node doesn’t animate any targets of mask group N.
Trait Implementations§
Source§impl Default for ThreadedAnimationGraph
impl Default for ThreadedAnimationGraph
Source§fn default() -> ThreadedAnimationGraph
fn default() -> ThreadedAnimationGraph
Source§impl FromReflect for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<ThreadedAnimationGraph>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<ThreadedAnimationGraph>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<ThreadedAnimationGraph>) -> ReflectOwned
fn reflect_owned(self: Box<ThreadedAnimationGraph>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<ThreadedAnimationGraph>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<ThreadedAnimationGraph>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(
self: Box<ThreadedAnimationGraph>,
) -> Box<dyn PartialReflect>
fn into_partial_reflect( self: Box<ThreadedAnimationGraph>, ) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
reflect_clone. To convert reflected values to dynamic ones, use to_dynamic.Self into its dynamic representation. Read moreSource§fn to_dynamic(&self) -> Box<dyn PartialReflect>
fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<ThreadedAnimationGraph>) -> Box<dyn Any>
fn into_any(self: Box<ThreadedAnimationGraph>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<ThreadedAnimationGraph>) -> Box<dyn Reflect>
fn into_reflect(self: Box<ThreadedAnimationGraph>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn PartialReflect.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.Source§fn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
fn to_dynamic_struct(&self) -> DynamicStruct
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
to_dynamic_struct insteadDynamicStruct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for ThreadedAnimationGraph
impl TypePath for ThreadedAnimationGraph
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for ThreadedAnimationGraphwhere
ThreadedAnimationGraph: Any + Send + Sync,
Vec<NodeIndex>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<Range<u32>>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<u64>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for ThreadedAnimationGraph
impl RefUnwindSafe for ThreadedAnimationGraph
impl Send for ThreadedAnimationGraph
impl Sync for ThreadedAnimationGraph
impl Unpin for ThreadedAnimationGraph
impl UnwindSafe for ThreadedAnimationGraph
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