pub struct ButtonBuilder { /* private fields */ }Expand description
Builder for creating buttons with consistent styling
Implementations§
Source§impl ButtonBuilder
impl ButtonBuilder
Sourcepub fn style(self, style: ButtonStyle) -> Self
pub fn style(self, style: ButtonStyle) -> Self
Set the button style
Sourcepub fn size(self, size: ButtonSize) -> Self
pub fn size(self, size: ButtonSize) -> Self
Set the button size
Sourcepub fn hover_scale(self, scale: f32) -> Self
pub fn hover_scale(self, scale: f32) -> Self
Enable hover scale effect
Sourcepub fn hover_brightness(self, brightness: f32) -> Self
pub fn hover_brightness(self, brightness: f32) -> Self
Enable hover brightness effect
Sourcepub fn selectable(self) -> Self
pub fn selectable(self) -> Self
Make the button selectable (supports toggle/selection behavior)
Sourcepub fn selected(self, selected: bool) -> Self
pub fn selected(self, selected: bool) -> Self
Set the initial selected state (implies selectable)
Sourcepub fn active(self, active: bool) -> Self
pub fn active(self, active: bool) -> Self
Set the button as active (implies selectable) Active state is used for current tab/page indicators
Sourcepub fn manual_toggle(self) -> Self
pub fn manual_toggle(self) -> Self
Disable auto-toggle behavior (selection must be managed manually)
Sourcepub fn in_group(self, group_entity: Entity) -> Self
pub fn in_group(self, group_entity: Entity) -> Self
Add this button to a button group for exclusive selection (radio button behavior) Automatically makes the button selectable
Sourcepub fn selection_colors(
self,
selected: StateColorSet,
active: StateColorSet,
) -> Self
pub fn selection_colors( self, selected: StateColorSet, active: StateColorSet, ) -> Self
Set custom colors for selected and active states If not set, colors are auto-generated from the button style
Sourcepub fn with_marker<M: Component>(self, marker: M) -> ButtonBuilderWithMarker<M>
pub fn with_marker<M: Component>(self, marker: M) -> ButtonBuilderWithMarker<M>
Attach a marker component to the button
Sourcepub fn build_in(self, parent: &mut ChildSpawnerCommands<'_>) -> Entity
pub fn build_in(self, parent: &mut ChildSpawnerCommands<'_>) -> Entity
Build the button entity (alias for build)
Sourcepub fn build(self, parent: &mut ChildSpawnerCommands<'_>) -> Entity
pub fn build(self, parent: &mut ChildSpawnerCommands<'_>) -> Entity
Build the button entity
Auto Trait Implementations§
impl Freeze for ButtonBuilder
impl RefUnwindSafe for ButtonBuilder
impl Send for ButtonBuilder
impl Sync for ButtonBuilder
impl Unpin for ButtonBuilder
impl UnwindSafe for ButtonBuilder
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