pub trait TraitResourceExt {
// Required methods
fn insert_resource_as<Trait: ?Sized + TraitResource, R: Resource>(
&mut self,
resource: R
) -> &mut Self
where (R,): TraitResourceMarker<Trait, Covered = R>;
fn init_resource_as<Trait: ?Sized + TraitResource, R: Resource + Default>(
&mut self
) -> &mut Self
where (R,): TraitResourceMarker<Trait, Covered = R>;
fn register_resource_as<Trait: ?Sized + TraitResource, R: Resource>(
&mut self
) -> &mut Self
where (R,): TraitResourceMarker<Trait, Covered = R>;
fn get_resources_trait<Trait: ?Sized + TraitResource>(
&self
) -> TraitResourceIterator<'_, Trait> ⓘ;
fn get_resources_trait_mut<Trait: ?Sized + TraitResource>(
&mut self
) -> TraitResourceIteratorMut<'_, Trait> ⓘ;
fn unregister_resource_from_trait<Trait: ?Sized + TraitResource, R: Resource>(
&mut self
)
where (R,): TraitResourceMarker<Trait, Covered = R>;
}Required Methods§
sourcefn insert_resource_as<Trait: ?Sized + TraitResource, R: Resource>(
&mut self,
resource: R
) -> &mut Selfwhere
(R,): TraitResourceMarker<Trait, Covered = R>,
fn insert_resource_as<Trait: ?Sized + TraitResource, R: Resource>( &mut self, resource: R ) -> &mut Selfwhere (R,): TraitResourceMarker<Trait, Covered = R>,
Inserts a resource into the world and registers its trait. if the resource already exists, it will be overridden.
sourcefn init_resource_as<Trait: ?Sized + TraitResource, R: Resource + Default>(
&mut self
) -> &mut Selfwhere
(R,): TraitResourceMarker<Trait, Covered = R>,
fn init_resource_as<Trait: ?Sized + TraitResource, R: Resource + Default>( &mut self ) -> &mut Selfwhere (R,): TraitResourceMarker<Trait, Covered = R>,
Initializes a resource into the world and registers its trait. if the resource already exists, it will be overridden.
sourcefn register_resource_as<Trait: ?Sized + TraitResource, R: Resource>(
&mut self
) -> &mut Selfwhere
(R,): TraitResourceMarker<Trait, Covered = R>,
fn register_resource_as<Trait: ?Sized + TraitResource, R: Resource>( &mut self ) -> &mut Selfwhere (R,): TraitResourceMarker<Trait, Covered = R>,
Registers a resource as implementing a trait. If the resource is already registered nothing will happen.
Panics
Panics if the resource does not exist.
sourcefn get_resources_trait<Trait: ?Sized + TraitResource>(
&self
) -> TraitResourceIterator<'_, Trait> ⓘ
fn get_resources_trait<Trait: ?Sized + TraitResource>( &self ) -> TraitResourceIterator<'_, Trait> ⓘ
sourcefn get_resources_trait_mut<Trait: ?Sized + TraitResource>(
&mut self
) -> TraitResourceIteratorMut<'_, Trait> ⓘ
fn get_resources_trait_mut<Trait: ?Sized + TraitResource>( &mut self ) -> TraitResourceIteratorMut<'_, Trait> ⓘ
sourcefn unregister_resource_from_trait<Trait: ?Sized + TraitResource, R: Resource>(
&mut self
)where
(R,): TraitResourceMarker<Trait, Covered = R>,
fn unregister_resource_from_trait<Trait: ?Sized + TraitResource, R: Resource>( &mut self )where (R,): TraitResourceMarker<Trait, Covered = R>,
Unregister a resource from trait.