MultiTile

Struct MultiTile 

Source
pub struct MultiTile { /* private fields */ }

Implementations§

Source§

impl MultiTile

Source

pub fn from_color(color: Color, width: usize, height: usize) -> Self

Source

pub fn from_image(image: &Image) -> Self

Examples found in repository?
examples/tilemap.rs (line 100)
57fn placement_system(
58    mut commands: Commands,
59    mut tilemaps: Query<&mut Tilemap>,
60    input: Res<Input<MouseButton>>,
61    keys: Res<Input<KeyCode>>,
62    mouse_pos_resource: Res<MousePosResource>,
63
64    images: Res<Assets<Image>>,
65    tile_resource: Res<TileResource>,
66) {
67    // Now convert to tile coords.
68    let (tile_coord, pixel_coord) = world_unit_to_pixel(mouse_pos_resource.mouse_pos);
69
70    if input.pressed(MouseButton::Left) {
71        let image = images
72            .get(tile_resource.image_handles.get("Lightslate").unwrap())
73            .unwrap();
74        // Set the tile at that location
75        tilemaps.single_mut().set_tile(
76            &mut commands,
77            tile_coord,
78            Tile::from_image(image, (16..24, 16..24)),
79            (),
80        );
81    }
82
83    if input.pressed(MouseButton::Right) {
84        tilemaps.single_mut().delete_tile(tile_coord);
85    }
86
87    if keys.pressed(KeyCode::P) {
88        // Set the tile's pixel to red
89        tilemaps
90            .single_mut()
91            .set_pixel(tile_coord, pixel_coord, Color::RED);
92    }
93
94    if keys.pressed(KeyCode::M) {
95        // Remove the tile at that location
96        let image = images
97            .get(tile_resource.image_handles.get("Lightslate").unwrap())
98            .unwrap();
99
100        let tile = MultiTile::from_image(image);
101        tile.place(tile_coord, &mut tilemaps.single_mut(), &mut commands);
102    }
103}
Source

pub fn get_tile(&self, offset: IVec2) -> Option<Tile>

Source

pub fn place( self, loc: IVec2, tilemap: &mut Tilemap, commands: &mut Commands<'_, '_>, ) -> Entity

Examples found in repository?
examples/tilemap.rs (line 101)
57fn placement_system(
58    mut commands: Commands,
59    mut tilemaps: Query<&mut Tilemap>,
60    input: Res<Input<MouseButton>>,
61    keys: Res<Input<KeyCode>>,
62    mouse_pos_resource: Res<MousePosResource>,
63
64    images: Res<Assets<Image>>,
65    tile_resource: Res<TileResource>,
66) {
67    // Now convert to tile coords.
68    let (tile_coord, pixel_coord) = world_unit_to_pixel(mouse_pos_resource.mouse_pos);
69
70    if input.pressed(MouseButton::Left) {
71        let image = images
72            .get(tile_resource.image_handles.get("Lightslate").unwrap())
73            .unwrap();
74        // Set the tile at that location
75        tilemaps.single_mut().set_tile(
76            &mut commands,
77            tile_coord,
78            Tile::from_image(image, (16..24, 16..24)),
79            (),
80        );
81    }
82
83    if input.pressed(MouseButton::Right) {
84        tilemaps.single_mut().delete_tile(tile_coord);
85    }
86
87    if keys.pressed(KeyCode::P) {
88        // Set the tile's pixel to red
89        tilemaps
90            .single_mut()
91            .set_pixel(tile_coord, pixel_coord, Color::RED);
92    }
93
94    if keys.pressed(KeyCode::M) {
95        // Remove the tile at that location
96        let image = images
97            .get(tile_resource.image_handles.get("Lightslate").unwrap())
98            .unwrap();
99
100        let tile = MultiTile::from_image(image);
101        tile.place(tile_coord, &mut tilemaps.single_mut(), &mut commands);
102    }
103}

Trait Implementations§

Source§

impl Clone for MultiTile

Source§

fn clone(&self) -> MultiTile

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Component for MultiTile
where Self: Send + Sync + 'static,

Source§

type Storage = TableStorage

A marker type indicating the storage type used for this component. This must be either TableStorage or SparseStorage.
Source§

impl Debug for MultiTile

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

Source§

fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<C> Bundle for C
where C: Component,

Source§

fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

Source§

unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<C> DynamicBundle for C
where C: Component,

Source§

fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<S> FromSample<S> for S

Source§

fn from_sample_(s: S) -> S

Source§

impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

Source§

const WITNESS: W = W::MAKE

A constant of the type witness
Source§

impl<T> Identity for T
where T: ?Sized,

Source§

const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
Source§

type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
Source§

impl<T> Instrument for T

Source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> ToSample<U> for T
where U: FromSample<T>,

Source§

fn to_sample_(self) -> U

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<T> WithSubscriber for T

Source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
Source§

impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

Source§

impl<T> Settings for T
where T: 'static + Send + Sync,

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSync for T
where T: Sync,