pub struct Flex<C> { /* private fields */ }
Implementations§
Source§impl<C> Flex<C>
impl<C> Flex<C>
Sourcepub fn on_click<Marker>(self, system: impl IntoSystem<(), (), Marker>) -> Self
pub fn on_click<Marker>(self, system: impl IntoSystem<(), (), Marker>) -> Self
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impl<C> Freeze for Flex<C>where
C: Freeze,
impl<C> !RefUnwindSafe for Flex<C>
impl<C> Send for Flex<C>where
C: Send,
impl<C> Sync for Flex<C>where
C: Sync,
impl<C> Unpin for Flex<C>where
C: Unpin,
impl<C> !UnwindSafe for Flex<C>
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Source§impl<C> AnyCompose for Cwhere
C: Compose,
impl<C> AnyCompose for Cwhere
C: Compose,
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn build_any( &mut self, world: &mut World, children: &mut Vec<Entity>, ) -> Box<dyn Any + Sync + Send>
fn rebuild_any( &mut self, target: &mut (dyn Any + 'static), state: &mut (dyn Any + 'static), world: &mut World, children: &mut Vec<Entity>, )
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
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Convert
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