[][src]Struct benchmark_functions::Sphere

pub struct Sphere {}

This is the Sphere function.

The function is borrowed from here. Although the function accepts a vector with an arbitrary number of inputs, this is what it looks like in 2D:

Trait Implementations

impl Function for Sphere[src]

const BOUNDS: (f64, f64)[src]

The bounds of the canonical sphere optimization problem are infinite.

const MINIMUM: f64[src]

The global minimum is constant and zero

fn f(x: Vec<f64>) -> f64[src]

Function for evaluating

fn minimizer(n: usize) -> Vec<f64>[src]

This function returns the minimizer (argument that will return the global minimum

Auto Trait Implementations

impl RefUnwindSafe for Sphere

impl Send for Sphere

impl Sync for Sphere

impl Unpin for Sphere

impl UnwindSafe for Sphere

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.